Direct3D9::D3D9VertexLayout Class Reference
#include <d3d9vertexlayout.h>

Detailed Description
D3D9-implementation of vertex layout.(C) 2007 Radon Labs GmbH
Public Member Functions | |
| D3D9VertexLayout () | |
| constructor | |
| virtual | ~D3D9VertexLayout () |
| destructor | |
| void | Setup (const Util::Array< CoreGraphics::VertexComponent > &c) |
| setup the vertex layout | |
| IDirect3DVertexDeclaration9 * | GetD3D9VertexDeclaration () const |
| get pointer to d3d9 vertex declaration | |
| bool | IsValid () const |
| return true if valid has been setup | |
| SizeT | GetNumComponents () const |
| get number of components | |
|
const CoreGraphics::VertexComponent & | GetComponentAt (IndexT i) const |
| get vertex component at index | |
| bool | HasComponent (CoreGraphics::VertexComponent::SemanticName semName, IndexT semIndex) const |
| return true if vertex component exists | |
| IndexT | FindComponent (CoreGraphics::VertexComponent::SemanticName semName, IndexT semIndex) const |
| get index of vertex component by semantics | |
| SizeT | GetVertexByteSize () const |
| get the vertex stride in number of bytes | |
| IndexT | GetComponentByteOffset (CoreGraphics::VertexComponent::SemanticName semName, IndexT semIndex) const |
| get component offset from start of vertex | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Static Public Member Functions | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) | |
Static Protected Member Functions | |
| static Util::String | BuildSignature (const Util::Array< CoreGraphics::VertexComponent > &c) |
| get sharing signature for a set of vertex components | |
Member Function Documentation
| IndexT Base::VertexLayoutBase::GetComponentByteOffset | ( | CoreGraphics::VertexComponent::SemanticName | semName, | |
| IndexT | semIndex | |||
| ) | const [inherited] |
get component offset from start of vertex
Returns the component offset in bytes from the beginning of a vertex to the start of the given vertex components. Returns InvalidIndex if the vertex component doesn't exist!
| int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
| void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
| void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
| const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
| Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
| void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.