Base::RenderTargetBase Class Reference
#include <rendertargetbase.h>
Inheritance diagram for Base::RenderTargetBase:

Detailed Description
Base class for render targets. A render targets wraps up to 4 color buffers and an optional depth/stencil buffer into a C++ object. The special default render target represents the backbuffer and default depth/stencil surface.(C) 2007 Radon Labs GmbH
Public Member Functions | |
| RenderTargetBase () | |
| constructor | |
| virtual | ~RenderTargetBase () |
| destructor | |
| bool | IsDefaultRenderTarget () const |
| get default render target flag | |
| bool | HasColorBuffer (IndexT colorBufferIndex) const |
| return true if color buffer exists | |
| bool | HasDepthStencilBuffer () const |
| return true if the render target has a depth/stencil buffer | |
| bool | IsValid () const |
| return true if valid (has been setup) | |
| void | SetWidth (SizeT w) |
| set render target width | |
| SizeT | GetWidth () const |
| get width of render target in pixels | |
| void | SetHeight (SizeT h) |
| set render target height | |
| SizeT | GetHeight () const |
| get height of render target in pixels | |
| void | SetAntiAliasQuality (CoreGraphics::AntiAliasQuality::Code c) |
| set antialias quality | |
| CoreGraphics::AntiAliasQuality::Code | GetAntiAliasQuality () const |
| get anti-alias-quality | |
| void | AddColorBuffer (CoreGraphics::PixelFormat::Code colorFormat) |
| add a color buffer | |
| SizeT | GetNumColorBuffers () const |
| get number of color buffers | |
| CoreGraphics::PixelFormat::Code | GetColorBufferFormat (IndexT colorBufferIndex) const |
| get color buffer format at index | |
| void | AddDepthStencilBuffer () |
| add a depth/stencil buffer | |
| void | SetMipMapsEnabled (bool b) |
| enable mipmap generation for this render target | |
| bool | AreMipMapsEnabled () const |
| get mipmap generation flag | |
| void | SetResolveTextureResourceId (const Resources::ResourceId &resId) |
| set resolve texture resource id | |
|
const Resources::ResourceId & | GetResolveTextureResourceId () const |
| get resolve texture resource id | |
| void | SetResolveTextureWidth (SizeT w) |
| set resolve texture width | |
| SizeT | GetResolveTextureWidth () const |
| get resolve texture width | |
| void | SetResolveTextureHeight (SizeT h) |
| set resolve texture height | |
| SizeT | GetResolveTextureHeight () const |
| get resolve texture height | |
| void | SetClearColor (const Math::float4 &c) |
| set clear color | |
| const Math::float4 & | GetClearColor () const |
| get clear color | |
| void | SetClearDepth (float d) |
| set clear depth | |
| float | GetClearDepth () const |
| get clear depth | |
| void | SetClearStencil (uchar s) |
| set clear stencil value | |
| uchar | GetClearStencil () const |
| get clear stencil value | |
| void | SetResolveRect (const Math::rectangle< uint > &r) |
| set the current resolve rectangle (in pixels) | |
|
const Math::rectangle < uint > & | GetResolveRect () const |
| get resolve rectangle | |
| void | Setup () |
| setup the render target object | |
| void | Discard () |
| discard the render target object | |
| void | BeginPass () |
| begin rendering to the render target | |
| void | BeginBatch (CoreGraphics::BatchType::Code batchType) |
| begin a batch | |
| void | EndBatch () |
| end current batch | |
| void | EndPass () |
| end current render pass | |
| void | GenerateMipLevels () |
| generate mipmap levels | |
| bool | HasResolveTexture () const |
| return true if resolve texture is valid | |
|
const Ptr < CoreGraphics::Texture > & | GetResolveTexture () const |
| get the resolve texture as Nebula texture object | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Static Public Member Functions | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) | |
Static Public Attributes | |
| static const IndexT | MaxNumColorBuffers = 4 |
| max number of color buffers | |
Protected Member Functions | |
| void | SetDefaultRenderTarget (bool b) |
| set to true if default render target | |
Member Function Documentation
| int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
| void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
| void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
| const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
| Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
| void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.