PreShaders::BoxFilterKernel Class Reference
#include <boxfilterkernel.h>
Detailed Description
Implements a simple pre-shader which writes a 2x2 box filter kernel for generating mipmaps.(C) 2007 Radon Labs GmbH
Public Member Functions | |
virtual void | OnAttach (const Ptr< CoreGraphics::ShaderInstance > &shdInst) |
called when attached to shader instance | |
virtual void | OnDetach () |
called when detached from shader instance | |
virtual void | OnApply () |
called before rendering the shader |