The Nebula Device 3: Input::Mouse Class Reference

The Nebula Device 3

Input::Mouse Class Reference

#include <mouse.h>

Inheritance diagram for Input::Mouse:

Win32::Win32Mouse Base::MouseBase Input::InputHandler Core::RefCounted


Detailed Description

An input handler which represents a mouse for polling.

(C) 2007 Radon Labs GmbH

Public Member Functions

const Math::float2GetMovement () const
 get mouse movement
virtual void BeginCapture ()
 capture input to this event handler
virtual void EndCapture ()
 end input capturing to this event handler
bool ButtonPressed (Input::MouseButton::Code btn) const
 return true if button is currently pressed
bool ButtonDown (Input::MouseButton::Code btn) const
 return true if button was down at least once in current frame
bool ButtonUp (Input::MouseButton::Code btn) const
 return true if button was up at least once in current frame
bool ButtonDoubleClicked (Input::MouseButton::Code btn) const
 return true if a button has been double clicked
bool WheelForward () const
 return true if mouse wheel rotated forward
bool WheelBackward () const
 return true if mouse wheel rotated backward
const Math::float2GetPixelPosition () const
 get current absolute mouse position (in pixels)
const Math::float2GetScreenPosition () const
 get current screen space mouse position (0.0 .. 1.0)
bool IsAttached () const
 return true if the input handler is currently attached
bool IsCapturing () const
 return true if this input handler captures input
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Static Public Member Functions

static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

Protected Member Functions

virtual void OnAttach ()
 called when the handler is attached to the input server
virtual void OnBeginFrame ()
 called on InputServer::BeginFrame()
virtual bool OnEvent (const Input::InputEvent &inputEvent)
 called when an input event should be processed
virtual void OnObtainCapture ()
 called when input handler obtains capture
virtual void OnReleaseCapture ()
 called when input handler looses capture
virtual void OnReset ()
 reset the input handler
virtual void OnRemove ()
 called when the handler is removed from the input server
virtual void OnEndFrame ()
 called on InputServer::EndFrame();

Member Function Documentation

int Core::RefCounted::GetRefCount (  )  const [inline, inherited]

get the current refcount

Return the current refcount of the object.

void Core::RefCounted::AddRef (  )  [inline, inherited]

increment refcount by one

Increment the refcount of the object.

void Core::RefCounted::Release (  )  [inline, inherited]

decrement refcount and destroy object if refcount is zero

Decrement the refcount and destroy object if refcount is zero.

const Util::String & Core::RefCounted::GetClassName (  )  const [inline, inherited]

get the class name

Get the class name of the object.

Util::FourCC Core::RefCounted::GetClassFourCC (  )  const [inline, inherited]

get the class FourCC code

Get the class FourCC of the object.

void Core::RefCounted::DumpRefCountingLeaks (  )  [static, inherited]

dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

This method should be called as the very last before an application exits.