Win32::Win32ConsoleHandler Class Reference
#include <win32consolehandler.h>
Detailed Description
The default console handler for Win32, puts normal messages to the debug output channel, and error messages into a message box. Does not provide any input.(C) 2006 Radon Labs GmbH
Public Member Functions | |
Win32ConsoleHandler () | |
constructor | |
virtual void | Print (const Util::String &s) |
called by console to output data | |
virtual void | Error (const Util::String &s) |
called by console with serious error | |
virtual void | Warning (const Util::String &s) |
called by console to output warning | |
virtual void | DebugOut (const Util::String &s) |
called by console to output debug string | |
virtual bool | HasInput () |
return true if input is available | |
virtual Util::String | GetInput () |
read available input | |
virtual void | Open () |
called by console when attached | |
virtual void | Close () |
called by console when removed | |
bool | IsOpen () const |
return true if currently open | |
virtual void | Update () |
called by Console::Update() | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
bool Win32::Win32ConsoleHandler::HasInput | ( | ) | [virtual] |
return true if input is available
Since we are blocking the app waiting for user input, we always provide input.
Reimplemented from IO::ConsoleHandler.
String Win32::Win32ConsoleHandler::GetInput | ( | ) | [virtual] |
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.