Scripting::LuaServer Class Reference
#include <luaserver.h>

Detailed Description
LUA backend for the Nebula3 scripting subsystem.(C) 2006 Radon Labs GmbH
Public Member Functions | |
| LuaServer () | |
| constructor | |
| virtual | ~LuaServer () |
| destructor | |
| virtual bool | Open () |
| open the script server | |
| virtual void | Close () |
| close the script server | |
| virtual void | RegisterCommand (const Util::String &name, const Ptr< Command > &cmd) |
| register a command with the script server | |
| virtual void | UnregisterCommand (const Util::String &name) |
| unregister a command from the script server | |
| virtual bool | Eval (const Util::String &str) |
| evaluate a script statement in a string | |
| bool | IsOpen () const |
| return true if open | |
| virtual bool | EvalScript (const IO::URI &uri) |
| evaluate a script file | |
| bool | HasCommand (const Util::String &cmdName) const |
| return true if a command has been registered by name | |
| SizeT | GetNumCommands () const |
| return number of registered commands | |
| const Ptr< Command > & | GetCommandByIndex (IndexT i) const |
| return pointer to command at index | |
| const Ptr< Command > & | GetCommandByName (const Util::String &cmdName) const |
| get pointer to command by command name | |
| const Util::String & | GetError () const |
| get error string if evaluation failes | |
| void | PrintCommandList () const |
| print all registered commands to stdout | |
| void | PrintCommandHelp (const Util::String &cmdName) const |
| print help on a command on stdout | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Static Public Member Functions | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) | |
Protected Member Functions | |
| void | ClearError () |
| clear current error | |
| void | SetError (const Util::String &err) |
| set error string | |
Member Function Documentation
| void Scripting::LuaServer::RegisterCommand | ( | const Util::String & | name, | |
| const Ptr< Command > & | cmd | |||
| ) | [virtual] |
register a command with the script server
Registers a new script command with the LUA server.
Reimplemented from Scripting::ScriptServer.
| void Scripting::LuaServer::UnregisterCommand | ( | const Util::String & | name | ) | [virtual] |
unregister a command from the script server
Unregister a script command.
Reimplemented from Scripting::ScriptServer.
| bool Scripting::LuaServer::Eval | ( | const Util::String & | str | ) | [virtual] |
evaluate a script statement in a string
Evaluates a piece of LUA code in a string.
Reimplemented from Scripting::ScriptServer.
| int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
| void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
| void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
| const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
| Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
| void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.