Scripting::LuaServer Class Reference
#include <luaserver.h>
Detailed Description
LUA backend for the Nebula3 scripting subsystem.(C) 2006 Radon Labs GmbH
Public Member Functions | |
LuaServer () | |
constructor | |
virtual | ~LuaServer () |
destructor | |
virtual bool | Open () |
open the script server | |
virtual void | Close () |
close the script server | |
virtual void | RegisterCommand (const Util::String &name, const Ptr< Command > &cmd) |
register a command with the script server | |
virtual void | UnregisterCommand (const Util::String &name) |
unregister a command from the script server | |
virtual bool | Eval (const Util::String &str) |
evaluate a script statement in a string | |
bool | IsOpen () const |
return true if open | |
virtual bool | EvalScript (const IO::URI &uri) |
evaluate a script file | |
bool | HasCommand (const Util::String &cmdName) const |
return true if a command has been registered by name | |
SizeT | GetNumCommands () const |
return number of registered commands | |
const Ptr< Command > & | GetCommandByIndex (IndexT i) const |
return pointer to command at index | |
const Ptr< Command > & | GetCommandByName (const Util::String &cmdName) const |
get pointer to command by command name | |
const Util::String & | GetError () const |
get error string if evaluation failes | |
void | PrintCommandList () const |
print all registered commands to stdout | |
void | PrintCommandHelp (const Util::String &cmdName) const |
print help on a command on stdout | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) | |
Protected Member Functions | |
void | ClearError () |
clear current error | |
void | SetError (const Util::String &err) |
set error string |
Member Function Documentation
void Scripting::LuaServer::RegisterCommand | ( | const Util::String & | name, | |
const Ptr< Command > & | cmd | |||
) | [virtual] |
register a command with the script server
Registers a new script command with the LUA server.
Reimplemented from Scripting::ScriptServer.
void Scripting::LuaServer::UnregisterCommand | ( | const Util::String & | name | ) | [virtual] |
unregister a command from the script server
Unregister a script command.
Reimplemented from Scripting::ScriptServer.
bool Scripting::LuaServer::Eval | ( | const Util::String & | str | ) | [virtual] |
evaluate a script statement in a string
Evaluates a piece of LUA code in a string.
Reimplemented from Scripting::ScriptServer.
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.