The Nebula Device 3: AsyncGraphics::AsyncGraphicsHandler Class Reference

The Nebula Device 3

AsyncGraphics::AsyncGraphicsHandler Class Reference

#include <asyncgraphicshandler.h>

Inheritance diagram for AsyncGraphics::AsyncGraphicsHandler:

Messaging::Handler Core::RefCounted


Detailed Description

Runs in the graphics thread context, setsup the graphics runtime environment and processes messages to the graphics thread.

(C) 2008 Radon Labs GmbH

Public Member Functions

 AsyncGraphicsHandler ()
 constructor
virtual ~AsyncGraphicsHandler ()
 destructor
virtual void Open ()
 open the handler
virtual void Close ()
 close the handler
virtual bool HandleMessage (const Ptr< Messaging::Message > &msg)
 handle a message, return true if handled
virtual void DoWork ()
 do per-frame work
bool IsOpen () const
 return true if open
virtual bool HandleMessage (const Ptr< Message > &msg)
 handle a message, return true if handled
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Static Public Member Functions

static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

Member Function Documentation

void AsyncGraphics::AsyncGraphicsHandler::DoWork (  )  [virtual]

do per-frame work

This is the per-frame method which implements the asynchronous render-loop.

Reimplemented from Messaging::Handler.

bool Messaging::Handler::HandleMessage ( const Ptr< Message > &  msg  )  [virtual, inherited]

handle a message, return true if handled

Derive this method in a subclass to handle specific messages. The method should return true only if a message has been handled.

int Core::RefCounted::GetRefCount (  )  const [inline, inherited]

get the current refcount

Return the current refcount of the object.

void Core::RefCounted::AddRef (  )  [inline, inherited]

increment refcount by one

Increment the refcount of the object.

void Core::RefCounted::Release (  )  [inline, inherited]

decrement refcount and destroy object if refcount is zero

Decrement the refcount and destroy object if refcount is zero.

const Util::String & Core::RefCounted::GetClassName (  )  const [inline, inherited]

get the class name

Get the class name of the object.

Util::FourCC Core::RefCounted::GetClassFourCC (  )  const [inline, inherited]

get the class FourCC code

Get the class FourCC of the object.

void Core::RefCounted::DumpRefCountingLeaks (  )  [static, inherited]

dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)

This method should be called as the very last before an application exits.