GraphicsFeature Namespace Reference
Detailed Description
The GraphicsFeature namespace contains properties and messages for using renderable graphics with the entity system of the game application.This is a specialized graphics property which handles all the static environment graphics. Probably 90% of all objects in a level will just be static environment objects, so it makes sense to create an optimized class just for that.
NOTE: usually you don't need to care about this class. The level loader will automatically put all static environment objects into a single game entity which has a StaticGraphicsProperty attached.
(C) 2005 Radon Labs GmbH
An basic point'n'click third person input property which creates Goto messages when clicking into the environment.
(C) 2005 Radon Labs GmbH
Data Structures | |
class | CameraDistance |
class | CameraFocus |
class | CameraOrbit |
class | CameraReset |
class | GetGraphicsEntities |
class | InputFocus |
class | GraphicsFeatureUnitUnit |
class | SetVisible |