Graphics::GraphicsServer Class Reference
#include <graphicsserver.h>
Detailed Description
The graphics server maintains a the "graphics world" consisting of one or more "stages" and one or more "views" which are attached to the stages.(C) 2007 Radon Labs GmbH
Public Member Functions | |
GraphicsServer () | |
constructor | |
virtual | ~GraphicsServer () |
destructor | |
void | Open () |
open the graphics server | |
void | Close () |
close the graphics server | |
bool | IsOpen () const |
return true if graphics server is open | |
Ptr< Stage > | CreateStage (const Util::StringAtom &name, const Ptr< StageBuilder > &stageBuilder) |
create a stage object | |
void | DiscardStage (const Ptr< Stage > &stage) |
discard a stage object | |
void | DiscardAllStages () |
discard all stage objects | |
bool | HasStage (const Util::StringAtom &name) const |
return true if a stage exists by name | |
const Ptr< Stage > & | GetStageByName (const Util::StringAtom &name) const |
lookup a stage by name | |
const Util::Array < Ptr< Stage > > & | GetStages () const |
get all stages | |
Ptr< View > | CreateView (const Core::Rtti &viewClass, const Util::StringAtom &name, bool isDefaultView=false) |
create a view object | |
void | DiscardView (const Ptr< View > &view) |
discard a view object | |
void | DiscardAllViews () |
discard all view objects | |
bool | HasView (const Util::StringAtom &name) const |
return true if a view exists by name | |
const Ptr< View > & | GetViewByName (const Util::StringAtom &name) const |
lookup a view by name | |
const Util::Array < Ptr< View > > & | GetViews () const |
get all views | |
void | SetDefaultView (const Ptr< View > &defView) |
set the default view | |
const Ptr< View > & | GetDefaultView () const |
get the default view | |
IndexT | GetFrameCount () const |
get unique frame counter, updated in OnFrame() | |
void | OnFrame (Timing::Time curTime) |
call per-frame, this renders the default view | |
Math::line | ComputeWorldMouseRay (const Math::float2 &mousePos, float length, const Math::matrix44 &viewMatrix, const Math::matrix44 &invProjMatrix, float nearPlane) |
FIXME: this does not belong here!!! move into dedicated RenderUtil class and make static method! | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Static Public Member Functions | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!) |
Member Function Documentation
line Graphics::GraphicsServer::ComputeWorldMouseRay | ( | const Math::float2 & | mousePos, | |
float | length, | |||
const Math::matrix44 & | viewMatrix, | |||
const Math::matrix44 & | invProjMatrix, | |||
float | nearPlane | |||
) |
FIXME: this does not belong here!!! move into dedicated RenderUtil class and make static method!
Utility function which computes a ray in world space between the eye and the current mouse position on the near plane.
int Core::RefCounted::GetRefCount | ( | ) | const [inline, inherited] |
get the current refcount
Return the current refcount of the object.
void Core::RefCounted::AddRef | ( | ) | [inline, inherited] |
increment refcount by one
Increment the refcount of the object.
void Core::RefCounted::Release | ( | ) | [inline, inherited] |
decrement refcount and destroy object if refcount is zero
Decrement the refcount and destroy object if refcount is zero.
const Util::String & Core::RefCounted::GetClassName | ( | ) | const [inline, inherited] |
get the class name
Get the class name of the object.
Util::FourCC Core::RefCounted::GetClassFourCC | ( | ) | const [inline, inherited] |
get the class FourCC code
Get the class FourCC of the object.
void Core::RefCounted::DumpRefCountingLeaks | ( | ) | [static, inherited] |
dump refcounting leaks, call at end of application (NEBULA3_DEBUG builds only!)
This method should be called as the very last before an application exits.