Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- g -
- GameApplication() : App::GameApplication
- GamePadBase() : Base::GamePadBase
- gameServer : App::GameApplication
- GameServer() : Game::GameServer
- GameStateHandler() : App::GameStateHandler
- ge() : Math::float2
- gen() : Math::noise
- Generate() : Win32::Win32Guid
- GenerateMipLevels() : Base::RenderTargetBase , Direct3D9::D3D9RenderTarget
- Get() : Models::VisResolveContainer< TYPE >
- get_cartesian() : Math::polar
- get_clipplanes() : Math::bbox
- GetAbsMousePos() : CoreGraphics::DisplayEvent , Input::InputEvent
- GetAcceptedMessages() : Messaging::Port
- GetAccess() : Base::ResourceBase
- GetAccessMode() : Attr::Attribute , Attr::AttributeDefinitionBase , Attr::AttrId , IO::Stream
- GetAccessPattern() : IO::Stream
- GetAccessType() : CoreGraphics::VertexComponent
- GetActiveShaderInstance() : Base::ShaderServerBase
- GetActiveVariation() : Base::ShaderInstanceBase
- GetActivityDistance() : Models::ParticleSystemNode
- GetAdapter() : AsyncGraphics::DisplayProxy , Base::DisplayDeviceBase
- GetAdapterInfo() : AsyncGraphics::DisplayProxy , Base::DisplayDeviceBase , Direct3D9::D3D9DisplayDevice
- GetAddress() : Net::TcpServer , Win32::Win32Socket
- GetAllAssigns() : IO::IoServer
- GetAllAttrIds() : Attr::AttrId
- GetAllRegisteredUriSchemes() : IO::IoServer
- GetAllShaderInstances() : Base::ShaderBase
- GetAllShaders() : Base::ShaderServerBase
- GetAnim() : Models::CharacterNode
- GetAnimationMapping() : Graphics::ActorEntity
- GetAnimClipScheduler() : Graphics::ActorEntity
- GetAntiAliasQuality() : AsyncGraphics::DisplayProxy , Base::DisplayDeviceBase , Base::RenderTargetBase
- GetAppName() : App::Application , Core::CoreServer
- GetArgName() : Scripting::ArgsBlock
- GetArguments() : Scripting::Command
- GetArgValue() : Scripting::ArgsBlock
- GetAspect() : AsyncGraphics::CameraEntityProxy , Graphics::CameraEntity
- GetAspectRatio() : CoreGraphics::DisplayMode
- GetAssign() : IO::IoServer
- GetAtomTableSize() : Util::Atom< TYPE >
- GetAttr() : Attr::AttributeContainer , Models::Model , Models::ModelNode , Game::Entity
- GetAttributes() : Graphics::StageBuilder
- GetAttrId() : Attr::Attribute
- GetAttrs() : Models::Model , Models::ModelNode , Attr::AttributeContainer , IO::XmlReader
- GetAttrTable() : Game::Entity
- GetAttrTableRowIndex() : Game::Entity
- GetAvailableDisplayModes() : AsyncGraphics::DisplayProxy , Base::DisplayDeviceBase , Direct3D9::D3D9DisplayDevice
- GetAxisValue() : Base::GamePadBase
- GetBackLightColor() : Lighting::GlobalLightEntity
- GetBaseAnimation() : Graphics::ActorEntity
- GetBaseAnimationDuration() : Graphics::ActorEntity
- GetBaseClip() : Graphics::ActorEntity
- GetBaseIndex() : CoreGraphics::PrimitiveGroup
- GetBaseVertex() : CoreGraphics::PrimitiveGroup
- GetBatchByIndex() : Frame::FramePass
- GetBillboardOrientation() : Models::ParticleSystemNode
- GetBinDirectory() : Win32::Win32FSWrapper
- GetBlob() : Attr::Attribute , Attr::AttributeContainer , Attr::AttributeTable , Util::Variant , Models::Model , Models::ModelNode , BaseGameFeature::GlobalAttrsManager , Game::Entity
- GetBlobArray() : Util::Variant
- GetBlobDefValue() : Attr::AttrId
- GetBlocking() : Win32::Win32Socket
- GetBool() : Attr::Attribute , Attr::AttributeContainer , Attr::AttributeTable , IO::XmlReader , Util::CmdLineArgs , Util::Variant , Models::Model , Models::ModelNode , BaseGameFeature::UserProfile , BaseGameFeature::GlobalAttrsManager , Game::Entity
- GetBoolArray() : Util::Variant
- GetBoolAtIndex() : Util::CmdLineArgs
- GetBoolDefValue() : Attr::AttrId
- GetBoundingBox() : Util::QuadTree< TYPE >::Node , CoreGraphics::PrimitiveGroup , Graphics::Cell , Models::Model , Models::ModelNode
- GetBroadcast() : Win32::Win32Socket
- GetByteSize() : CoreGraphics::VertexComponent
- GetCameraEntity() : Graphics::View , Lighting::PSSMUtil
- GetCameraFocusEntity() : BaseGameFeature::FocusManager
- GetCameraTransform() : RenderUtil::MayaCameraUtil
- GetCastShadows() : Lighting::AbstractLightEntity
- GetCategory() : Game::Entity
- GetCategoryByIndex() : BaseGameFeature::CategoryManager
- GetCategoryByName() : BaseGameFeature::CategoryManager
- GetCell() : Graphics::GraphicsEntity
- GetChar() : CoreGraphics::DisplayEvent , Input::InputEvent
- GetCharacter() : Models::CharacterNode , Models::CharacterNodeInstance
- GetCharacter3Set() : Graphics::ActorEntity
- GetCharacterNode() : Graphics::ActorEntity
- GetCharacterPointer() : Graphics::ActorEntity
- GetCharacterSet() : Models::CharacterNode , Models::CharacterNodeInstance
- GetCharInput() : Base::KeyboardBase
- GetChildCells() : Graphics::Cell
- GetChildren() : Models::ModelNode , Models::ModelNodeInstance
- GetClassFourCC() : Core::RefCounted
- GetClassName() : Core::RefCounted
- GetClassRtti() : Core::Factory
- GetClearColor() : Base::RenderTargetBase , Frame::FramePass
- GetClearDepth() : Base::RenderTargetBase , Frame::FramePass
- GetClearStencil() : Base::RenderTargetBase , Frame::FramePass
- GetClientAddress() : Net::TcpClientConnection
- GetClientCount() : Resources::ManagedResource
- GetClipAt() : Models::CharacterNode
- GetClipDuration() : Models::CharacterNode
- GetClipIndexByName() : Models::CharacterNode
- GetCmdLineArgs() : App::Application
- GetCmdName() : Util::CmdLineArgs
- GetColor() : Lighting::AbstractLightEntity
- GetColorBufferFormat() : Base::RenderTargetBase
- GetColumnAccessMode() : Attr::AttributeTable
- GetColumnFourCC() : Attr::AttributeTable
- GetColumnId() : Attr::AttributeTable
- GetColumnIndex() : Attr::AttributeTable
- GetColumnName() : Attr::AttributeTable
- GetColumnValueType() : Attr::AttributeTable
- GetCommandByIndex() : Scripting::ScriptServer
- GetCommandByName() : Scripting::ScriptServer
- GetCompanyName() : App::Application , Core::CoreServer
- GetComponentAt() : Base::VertexLayoutBase
- GetComponentByteOffset() : Base::VertexLayoutBase
- GetContent() : IO::XmlReader
- GetCoreId() : Win32::Win32Thread
- GetCurrentAdapterDisplayMode() : AsyncGraphics::DisplayProxy , Base::DisplayDeviceBase , Direct3D9::D3D9DisplayDevice
- GetCurrentNodeLineNumber() : IO::XmlReader
- GetCurrentNodeName() : IO::XmlReader
- GetCurrentNodePath() : IO::XmlReader
- GetCurrentState() : App::GameApplication
- GetCurrentStateHandler() : App::GameApplication
- GetCurve() : Models::ParticleSystemNode
- GetD3D9BaseTexture() : Direct3D9::D3D9Texture
- GetD3D9CubeTexture() : Direct3D9::D3D9Texture
- GetD3D9Effect() : Direct3D9::D3D9Shader , Direct3D9::D3D9ShaderInstance , Direct3D9::D3D9ShaderVariation
- GetD3D9EffectPool() : Direct3D9::D3D9ShaderServer
- GetD3D9IndexBuffer() : Direct3D9::D3D9IndexBuffer
- GetD3D9Technique() : Direct3D9::D3D9ShaderVariation
- GetD3D9Texture() : Direct3D9::D3D9Texture
- GetD3D9VertexBuffer() : Direct3D9::D3D9VertexBuffer
- GetD3D9VertexDeclaration() : Direct3D9::D3D9VertexLayout
- GetD3D9VolumeTexture() : Direct3D9::D3D9Texture
- GetDatabasePath() : BaseGameFeature::UserProfile
- GetDay() : Base::CalendarTimeBase
- GetDebugTextEnabled() : BaseGameFeature::LoaderServer
- GetDefaultGamePad() : Base::InputServerBase
- GetDefaultKeyboard() : Base::InputServerBase
- GetDefaultMouse() : Base::InputServerBase
- GetDefaultRenderTarget() : Base::RenderDeviceBase
- GetDefaultValue() : Attr::AttributeDefinitionBase
- GetDefaultView() : Graphics::GraphicsServer
- GetDefaultViewProxy() : AsyncGraphics::GraphicsServerProxy
- GetDeletedRowIndices() : Attr::AttributeTable
- GetDependencies() : Graphics::View
- GetDepth() : Base::TextureBase
- GetDesc() : Http::HttpRequestHandler
- GetDescription() : CoreGraphics::AdapterInfo
- GetDeviceId() : CoreGraphics::AdapterInfo
- GetDeviceName() : CoreGraphics::AdapterInfo
- GetDirect3D() : Direct3D9::D3D9RenderDevice
- GetDirect3DDevice() : Direct3D9::D3D9RenderDevice
- GetDirEntries() : IO::ZipDirEntry
- GetDisplayMode() : AsyncGraphics::DisplayProxy , Base::DisplayDeviceBase
- GetDistance() : BaseGameFeature::MoveFollow
- GetDontLinger() : Win32::Win32Socket
- GetDriverName() : CoreGraphics::AdapterInfo
- GetDriverVersionHighPart() : CoreGraphics::AdapterInfo
- GetDriverVersionLowPart() : CoreGraphics::AdapterInfo
- GetEmissionDuration() : Models::ParticleSystemNode
- GetEntities() : Graphics::Cell , Graphics::Stage , BaseGameFeature::EntityManager , GraphicsFeature::GetGraphicsEntities
- GetEntitiesByAttr() : BaseGameFeature::EntityManager
- GetEntitiesByAttrs() : BaseGameFeature::EntityManager
- GetEntitiesByType() : Graphics::Cell , Graphics::Stage
- GetEntitiesInActivityBubble() : BaseGameFeature::EntityManager
- GetEntitiesInBox() : BaseGameFeature::EnvQueryManager
- GetEntitiesInSphere() : BaseGameFeature::EnvQueryManager
- GetEntity() : Game::Property
- GetEntityByAttr() : BaseGameFeature::EntityManager
- GetEntityByAttrs() : BaseGameFeature::EntityManager
- GetEntityByUniqueId() : BaseGameFeature::EntityManager
- GetEntityUnderMouse() : BaseGameFeature::EnvQueryManager
- GetError() : Scripting::Command , Scripting::ScriptServer
- GetErrorCode() : Win32::Win32Socket
- GetErrorString() : Win32::Win32Socket
- GetEventCode() : CoreGraphics::DisplayEvent , CoreGraphics::RenderEvent
- GetFarHeight() : AsyncGraphics::CameraEntityProxy , Graphics::CameraEntity
- GetFarWidth() : AsyncGraphics::CameraEntityProxy , Graphics::CameraEntity
- GetFeatureBits() : Base::ShaderServerBase
- GetFeatureMask() : Base::ShaderVariationBase
- GetFileEntries() : IO::ZipDirEntry
- GetFileExtension() : Util::String , Models::BinaryModelWriter , Models::ModelWriter , Models::XmlModelWriter
- GetFileSize() : Win32::Win32FSWrapper , IO::ZipFileEntry
- GetFileWriteTime() : IO::IoServer , Win32::Win32FSWrapper
- GetFloat() : Attr::Attribute , Attr::AttributeContainer , Attr::AttributeTable , IO::XmlReader , Util::CmdLineArgs , Util::Variant , Models::Model , Models::ModelNode , BaseGameFeature::UserProfile , BaseGameFeature::GlobalAttrsManager , Game::Entity
- GetFloat4() : Attr::Attribute , Attr::AttributeContainer , Attr::AttributeTable , IO::XmlReader , Util::CmdLineArgs , Util::Variant , Models::Model , Models::ModelNode , BaseGameFeature::UserProfile , BaseGameFeature::GlobalAttrsManager , Game::Entity
- GetFloat4Array() : Util::Variant
- GetFloat4AtIndex() : Util::CmdLineArgs
- GetFloat4DefValue() : Attr::AttrId
- GetFloatArray() : Util::Variant
- GetFloatAtIndex() : Util::CmdLineArgs
- GetFloatDefValue() : Attr::AttrId
- GetFocusEntity() : BaseGameFeature::FocusManager
- GetFormat() : Base::StreamTextureSaverBase , CoreGraphics::VertexComponent
- GetFourCC() : Attr::Attribute , Attr::AttributeDefinitionBase , Attr::AttrId , Core::Rtti
- GetFov() : AsyncGraphics::CameraEntityProxy , Graphics::CameraEntity
- GetFragGroupIndex() : Models::SkinShapeNode
- GetFragmentArray() : Models::SkinShapeNode
- GetFrameCount() : Graphics::GraphicsServer
- GetFramePassByIndex() : Frame::FrameShader
- GetFramePassByName() : Frame::FrameShader
- GetFrameShader() : Graphics::View
- GetFrameShaderByName() : Frame::FrameServer
- GetFrameShaderName() : AsyncGraphics::ViewProxy
- GetFrameTime() : App::AsyncRenderApplication , App::RenderApplication
- GetFromURI() : Interface::CopyFile
- GetGlobalBoundingBox() : Graphics::GraphicsEntity
- GetGlobalLightShadowBufferTexture() : Lighting::SM30ShadowServer
- GetGraphicsEntities() : BaseGameFeature::EnvEntityManager
- GetGravity() : Models::ParticleSystemNode
- GetGuid() : Attr::Attribute , Attr::AttributeContainer , Attr::AttributeTable , Util::Variant , CoreGraphics::AdapterInfo , Models::Model , Models::ModelNode , BaseGameFeature::GlobalAttrsManager , Game::Entity
- GetGuidArray() : Util::Variant
- GetGuidDefValue() : Attr::AttrId
- GetHandlerAtIndex() : Messaging::Port
- GetHandlerByIndex() : IO::Console
- GetHeight() : Base::RenderTargetBase , Base::TextureBase , CoreGraphics::DisplayMode
- GetHelp() : Scripting::Command
- GetHighFrequencyVibrator() : Base::GamePadBase
- GetHomeDirectory() : Win32::Win32FSWrapper
- GetHorizontalRotation() : GraphicsFeature::CameraOrbit
- GetHostAddr() : Win32::Win32IpAddress
- GetHostByName() : Win32::Win32IpAddress
- GetHostName() : Win32::Win32IpAddress
- GetHour() : Base::CalendarTimeBase
- GetHttpMethod() : Http::HttpRequestReader
- GetHwnd() : Win32::Win32DisplayDevice
- GetIconName() : AsyncGraphics::DisplayProxy , Base::DisplayDeviceBase
- GetIndexBuffer() : Base::MeshBase , Base::RenderDeviceBase
- GetIndexBufferDepth() : CoreGraphics::CPUIndexBuffer
- GetIndexType() : Base::IndexBufferBase
- GetInput() : IO::Console , IO::ConsoleHandler , Win32::Win32ConsoleHandler
- GetInputFocusEntity() : BaseGameFeature::FocusManager
- GetInstanceDataset() : BaseGameFeature::CategoryManager::Category
- GetInstanceEntity() : BaseGameFeature::CategoryManager
- GetInstances() : Models::Model
- GetInstancesByAttr() : BaseGameFeature::CategoryManager
- GetInstancesByAttrs() : BaseGameFeature::CategoryManager
- GetInstanceTable() : BaseGameFeature::CategoryManager
- GetInstanceTableName() : BaseGameFeature::CategoryManager::Category
- GetInt() : Attr::Attribute , Attr::AttributeContainer , Attr::AttributeTable , IO::XmlReader , Util::CmdLineArgs , Util::Variant , Models::Model , Models::ModelNode , BaseGameFeature::UserProfile , BaseGameFeature::GlobalAttrsManager , Game::Entity
- GetIntArray() : Util::Variant
- GetIntAtIndex() : Util::CmdLineArgs
- GetIntDefValue() : Attr::AttrId
- GetInvLightProjTransform() : Lighting::AbstractLightEntity
- GetInvModelTransform() : Base::TransformDeviceBase
- GetInvModelViewTransform() : Base::TransformDeviceBase
- GetInvProjTransform() : Base::TransformDeviceBase
- GetInvTransform() : Lighting::AbstractLightEntity
- GetInvViewTransform() : Base::TransformDeviceBase
- GetJoint() : Graphics::ActorEntity , Models::CharacterNode
- GetJointIndex() : Models::SkinShapeNode
- GetJointIndexByName() : Graphics::ActorEntity
- GetJointMatrixByIndex() : Graphics::ActorEntity
- GetJointMatrixByName() : Graphics::ActorEntity
- GetJointPaletteSize() : Models::SkinShapeNode
- GetKeepAlive() : Win32::Win32Socket
- GetKey() : CoreGraphics::DisplayEvent , Input::InputEvent
- GetKeyboardCaptureHandler() : Base::InputServerBase
- GetLastError() : Win32::SysFunc
- GetLevelName() : App::GameStateHandler
- GetLightDir() : Lighting::PSSMUtil
- GetLightDirection() : Lighting::GlobalLightEntity
- GetLightingMode() : Frame::FrameBatch
- GetLightType() : Lighting::AbstractLightEntity
- GetLinks() : Graphics::GraphicsEntity
- GetLoader() : Resources::Resource
- GetLocalBoundingBox() : Graphics::GraphicsEntity
- GetLocalJointMatrix() : Graphics::ActorEntity
- GetLocalLightShadowBufferTexture() : Lighting::SM30ShadowServer
- GetLocalTime() : Base::CalendarTimeBase , Win32::Win32CalendarTime
- GetLocalTransform() : Models::TransformNodeInstance
- GetLoop() : Models::ParticleSystemNode
- GetLowFrequencyVibrator() : Base::GamePadBase
- GetMainRenderTarget() : Frame::FrameShader
- GetManagedAnimation() : Models::CharacterNode
- GetManagedMesh() : Models::ShapeNode
- GetMapperByResourceType() : Resources::ResourceManager
- GetMaterialUnderMouse() : BaseGameFeature::EnvQueryManager
- getmatrix() : Math::transform44
- GetMatrix44() : Attr::Attribute , Attr::AttributeContainer , Attr::AttributeTable , IO::XmlReader , Util::CmdLineArgs , Util::Variant , Models::Model , Models::ModelNode , BaseGameFeature::GlobalAttrsManager , Game::Entity
- GetMatrix44Array() : Util::Variant
- GetMatrix44AtIndex() : Util::CmdLineArgs
- GetMatrix44DefValue() : Attr::AttrId
- GetMaxMsgSize() : Win32::Win32Socket
- GetMaxNumPlayers() : Base::GamePadBase
- GetMaxProgressValue() : BaseGameFeature::LoaderServer
- GetMaxScreenSpaceSize() : Resources::ManagedResource
- GetMaxTriggerDistance() : BaseGameFeature::EntityManager
- GetMediaType() : IO::Stream
- GetMesh() : Resources::ManagedMesh
- GetMethod() : Http::HttpRequest
- GetMilliSecond() : Base::CalendarTimeBase
- GetMinute() : Base::CalendarTimeBase
- GetMipLevel() : Base::StreamTextureSaverBase
- GetModel() : Models::ManagedModel , Models::ModelInstance , Models::ModelNode
- GetModelEntity() : Models::ModelInstance
- GetModelInstance() : Graphics::ModelEntity , Models::ModelNodeInstance
- GetModelNode() : Models::ModelNodeInstance
- GetModelResId() : Models::ModelReader
- GetModelResourceMapper() : Models::ModelServer
- GetModelResourceState() : Graphics::ModelEntity
- GetModelTransform() : Base::TransformDeviceBase , Models::TransformNodeInstance
- GetModelViewProjTransform() : Base::TransformDeviceBase
- GetModelViewTransform() : Base::TransformDeviceBase
- GetModifiedRowsExcludeNewAndDeletedRows() : Attr::AttributeTable
- GetModifiedTracking() : Attr::AttributeTable
- GetMonth() : Base::CalendarTimeBase
- GetMountedZipArchives() : IO::ZipFileSystem
- GetMouseButton() : Input::InputEvent , CoreGraphics::DisplayEvent
- GetMouseCaptureHandler() : Base::InputServerBase
- GetMouseExcludeSet() : BaseGameFeature::EnvQueryManager
- GetMouseMovement() : Win32::Win32InputServer
- GetMousePos3d() : BaseGameFeature::EnvQueryManager
- GetMovement() : Base::MouseBase , Win32::Win32Mouse
- GetMyThreadName() : Win32::Win32Thread
- GetName() : BaseGameFeature::CategoryManager::Category , Base::ShaderVariationBase , Scripting::Command , Http::HttpRequestHandler , Attr::Attribute , Attr::AttributeDefinitionBase , Attr::AttrId , Core::Rtti , IO::Assign , Win32::Win32Heap , Messaging::AsyncPort , Win32::Win32Thread , AsyncGraphics::ViewProxy , Base::ShaderVariableBase , Frame::FramePass , Frame::FramePostEffect , Frame::FrameShader , Graphics::Stage , Graphics::View , Models::ModelNode , BaseGameFeature::UserProfile
- GetNearHeight() : AsyncGraphics::CameraEntityProxy , Graphics::CameraEntity
- GetNearWidth() : Graphics::CameraEntity , AsyncGraphics::CameraEntityProxy
- GetNewColumnIndices() : Attr::AttributeTable
- GetNewRowIndices() : Attr::AttributeTable
- GetNodeFilter() : Frame::FrameBatch
- GetNodeInstances() : Models::ModelInstance
- GetNoDelay() : Win32::Win32Socket
- GetNodes() : Models::Model
- GetNormMousePos() : CoreGraphics::DisplayEvent , Input::InputEvent
- GetNumArgs() : Scripting::ArgsBlock , Util::CmdLineArgs
- GetNumArrayElements() : Base::ShaderVariableBase
- GetNumBatches() : Frame::FramePass
- GetNumberOfIndices() : Resources::DynamicMeshResourceLoader
- GetNumberOfVertices() : Resources::DynamicMeshResourceLoader
- GetNumCategories() : BaseGameFeature::CategoryManager
- GetNumClips() : Models::CharacterNode
- GetNumColorBuffers() : Base::RenderTargetBase
- GetNumColumns() : Attr::AttributeTable
- GetNumCommands() : Scripting::ScriptServer
- GetNumComponents() : Base::VertexLayoutBase
- GetNumEntitiesInHierarchy() : Graphics::Cell
- GetNumEntitiesInHierarchyByType() : Graphics::Cell
- GetNumEntitiesInHierarchyByTypeMask() : Graphics::Cell
- GetNumFragments() : Models::SkinShapeNode
- GetNumFramePasses() : Frame::FrameShader
- GetNumHandlers() : IO::Console , Messaging::Port
- GetNumIndices() : CoreGraphics::PrimitiveGroup , Base::IndexBufferBase
- GetNumInstances() : BaseGameFeature::CategoryManager
- GetNumJoints() : Models::CharacterNode
- GetNumMipLevels() : Base::TextureBase
- GetNumPasses() : Base::ShaderVariationBase
- GetNumPostEffects() : Frame::FrameShader
- GetNumPrimitiveGroups() : Base::MeshBase
- GetNumPrimitives() : CoreGraphics::PrimitiveGroup
- GetNumRenderTargets() : Frame::FrameShader
- GetNumRows() : Attr::AttributeTable
- GetNumSharedVariables() : Base::ShaderServerBase , Direct3D9::D3D9ShaderServer
- GetNumSkins() : Models::CharacterNode
- GetNumStates() : App::GameApplication
- GetNumVariables() : Base::ShaderInstanceBase , Frame::FramePass , Frame::FramePostEffect , Frame::FrameBatch
- GetNumVariations() : Base::ShaderInstanceBase , Models::CharacterNode
- GetNumVertices() : Base::VertexBufferBase , CoreGraphics::PrimitiveGroup
- GetObject() : Util::Proxy< TYPE > , Util::Variant
- GetObjectRefCount() : Util::Proxy< TYPE >
- GetObtainFocus() : GraphicsFeature::CameraFocus , GraphicsFeature::InputFocus
- GetOptBool() : IO::XmlReader
- GetOptFloat() : IO::XmlReader
- GetOptFloat4() : IO::XmlReader
- GetOptInt() : IO::XmlReader
- GetOptMatrix44() : IO::XmlReader
- GetOptString() : IO::XmlReader
- GetOriginalShader() : Base::ShaderInstanceBase
- GetOverlayAnimation() : Graphics::ActorEntity
- GetOverlayAnimationDuration() : Graphics::ActorEntity
- GetOverlayClip() : Graphics::ActorEntity
- GetParent() : Core::Rtti , Models::ModelNode , Models::ModelNodeInstance
- GetParentCell() : Graphics::Cell
- GetParticleMesh() : Models::ParticleSystemNode
- GetPassword() : IO::ZipArchive
- GetPath() : IO::Assign
- GetPhysicsEntity() : PhysicsFeature::PhysicsProperty
- GetPixelFormat() : Base::TextureBase , CoreGraphics::DisplayMode
- GetPixelPosition() : Base::MouseBase
- GetPlaceholderResourceId() : Resources::ResourceMapper
- GetPlayerIndex() : Base::GamePadBase
- GetPort() : Win32::Win32IpAddress , Http::HttpServer
- GetPosition() : IO::MemoryStream , IO::Stream
- getposition() : Math::transform44
- GetPosition() : IO::FileStream , IO::ZipFileStream , Models::TransformNode , Models::TransformNodeInstance
- GetPostEffectByIndex() : Frame::FrameShader
- GetPostEffectByName() : Frame::FrameShader
- GetPreShaders() : Base::ShaderInstanceBase
- GetPrimitiveGroup() : Base::RenderDeviceBase
- GetPrimitiveGroupAtIndex() : Base::MeshBase
- GetPrimitiveTopology() : CoreGraphics::PrimitiveGroup
- GetPriority() : Resources::ManagedResource , Win32::Win32Thread
- GetProfileDirectory() : BaseGameFeature::UserProfile
- GetProfileRootDirectory() : BaseGameFeature::UserProfile
- GetProgressResource() : BaseGameFeature::LoaderServer
- GetProgressText() : BaseGameFeature::LoaderServer
- GetProjMapUvOffsetAndScale() : Lighting::AbstractLightEntity
- GetProjTransform() : AsyncGraphics::CameraEntityProxy , Base::TransformDeviceBase , Graphics::CameraEntity , Lighting::AbstractLightEntity
- GetPSSMSplitDistances() : Lighting::SM30ShadowServer
- GetPSSMSplitLightProjTransforms() : Lighting::SM30ShadowServer
- GetPtr() : Util::Blob
- GetReadWriteColumnIndices() : Attr::AttributeTable
- GetRecvBufSize() : Win32::Win32Socket
- GetRecvStream() : Net::TcpClientConnection , Net::TcpClient
- GetRefCount() : Core::RefCounted
- GetRelativeDistanceChange() : GraphicsFeature::CameraDistance
- GetRenderCount() : Resources::ManagedResource
- GetRenderOldestFirst() : Models::ParticleSystemNode
- GetRenderTarget() : Frame::FramePostEffect , Graphics::View , Frame::FramePass
- GetRenderTargetByIndex() : Frame::FrameShader
- GetRenderTargetByName() : Frame::FrameShader
- GetRequestURI() : Http::HttpRequestReader
- GetResolveRect() : Base::RenderTargetBase
- GetResolveTexture() : Base::RenderTargetBase
- GetResolveTextureHeight() : Base::RenderTargetBase
- GetResolveTextureResourceId() : Base::RenderTargetBase
- GetResolveTextureWidth() : Base::RenderTargetBase
- GetResource() : Resources::ManagedResource , Resources::ResourceSaver , Resources::ResourceLoader
- GetResourceId() : Resources::Resource , Graphics::ModelEntity , Resources::ManagedResource
- GetResourceState() : Models::CharacterNode , Models::Model , Models::ModelNode , Models::StateNode , Models::ShapeNode
- GetResourceType() : Resources::SimpleResourceMapper , Resources::ManagedResource , Resources::ResourceMapper
- GetResponseContentStream() : Http::HttpRequest
- GetResult() : Interface::IOMessage , Util::Crc , Interface::CopyFile
- GetResults() : Scripting::Command
- GetReturnCode() : App::Application
- GetReUseAddr() : Win32::Win32Socket
- GetRevision() : CoreGraphics::AdapterInfo
- GetRGBCurve() : Models::ParticleSystemNode
- GetRootCell() : Graphics::Stage
- GetRootLocation() : Http::HttpRequestHandler
- GetRotate() : Models::TransformNodeInstance , Models::TransformNode
- getrotate() : Math::transform44
- GetRotatePivot() : Models::TransformNodeInstance
- getrotatepivot() : Math::transform44
- GetRotatePivot() : Models::TransformNode
- GetRowUserData() : Attr::AttributeTable
- GetSaveGame() : App::GameStateHandler
- GetSaveGameDirectory() : BaseGameFeature::UserProfile
- GetSaveGamePath() : BaseGameFeature::UserProfile
- GetSaver() : Resources::Resource
- GetScale() : Models::TransformNodeInstance
- getscale() : Math::transform44
- GetScale() : Models::TransformNode
- GetScalePivot() : Models::TransformNodeInstance
- getscalepivot() : Math::transform44
- GetScalePivot() : Models::TransformNode
- GetScreenPosition() : Base::MouseBase
- GetSecond() : Base::CalendarTimeBase
- GetSemantic() : Base::ShaderVariableBase
- GetSemanticIndex() : CoreGraphics::VertexComponent
- GetSemanticName() : CoreGraphics::VertexComponent
- GetSendBufSize() : Win32::Win32Socket
- GetSendStream() : Net::TcpClient , Net::TcpClientConnection
- GetServerAddress() : Net::TcpClient
- GetSetupMode() : App::GameStateHandler
- GetShader() : Frame::FramePostEffect , Frame::FrameBatch , Frame::FramePass
- GetShaderFeatures() : Frame::FrameBatch
- GetShaderInstance() : Models::StateNode
- GetShaderParamBindMode() : Base::ShaderServerBase
- GetShaderVariable() : Base::ShaderVariableInstanceBase
- GetShaderVariableInstance() : Models::StateNodeInstance
- GetShadowBufferUvOffsetAndScale() : Lighting::AbstractLightEntity
- GetSharedResources() : Resources::SharedResourceServer
- GetSharedResourcesByType() : Resources::SharedResourceServer
- GetSharedVariableByIndex() : Direct3D9::D3D9ShaderServer , Base::ShaderServerBase
- GetSharedVariableByName() : Direct3D9::D3D9ShaderServer , Base::ShaderServerBase
- GetSharedVariableBySemantic() : Direct3D9::D3D9ShaderServer , Base::ShaderServerBase
- GetSignature() : CoreGraphics::VertexComponent
- GetSize() : IO::ZipFileStream , IO::MemoryStream , IO::Stream , IO::FileStream
- GetSkinIndexByName() : Models::CharacterNode
- GetSkinInfoArray() : Models::CharacterNode
- GetSkinInfoAt() : Models::CharacterNode
- GetSkinList() : Graphics::ActorEntity
- GetSockAddr() : Win32::Win32IpAddress
- GetSortingMode() : Frame::FrameBatch
- GetSplitDistances() : Lighting::PSSMUtil
- GetSplitLightProjTransform() : Lighting::PSSMUtil
- GetSplitLightProjTransforms() : Lighting::PSSMUtil
- GetSplitLightTransform() : Lighting::PSSMUtil
- GetSplitProjTransform() : Lighting::PSSMUtil
- GetStackSize() : Win32::Win32Thread
- GetStage() : Graphics::Cell , Graphics::View , Graphics::GraphicsEntity
- GetStageBuilder() : Graphics::Stage
- GetStageByName() : Graphics::GraphicsServer
- GetStageName() : AsyncGraphics::ViewProxy
- GetStageProxies() : AsyncGraphics::GraphicsServerProxy
- GetStageProxy() : AsyncGraphics::GraphicsEntityProxy
- GetStageProxyByName() : AsyncGraphics::GraphicsServerProxy
- GetStages() : Graphics::GraphicsServer
- GetState() : Resources::ManagedResource , Resources::Resource , Resources::ResourceLoader
- GetStateHandlerAt() : App::GameApplication
- GetStatus() : Http::HttpRequest
- GetStream() : IO::StreamReader , Interface::ReadStream , IO::StreamWriter , Base::StreamTextureSaverBase , Interface::WriteStream
- GetStreamByteOrder() : IO::BinaryWriter , IO::BinaryReader
- GetStreamClassByUriScheme() : IO::IoServer
- GetString() : Attr::AttributeTable , Util::CmdLineArgs , Attr::AttributeContainer , Util::Variant , Models::Model , Game::Entity , IO::XmlReader , BaseGameFeature::UserProfile , Models::ModelNode , Attr::AttributeContainer , BaseGameFeature::GlobalAttrsManager , Attr::AttributeTable , Attr::Attribute
- GetStringArray() : Util::Variant
- GetStringAtIndex() : Util::CmdLineArgs
- GetStringDefValue() : Attr::AttrId
- GetSubSystemId() : CoreGraphics::AdapterInfo
- GetSubType() : IO::MediaType
- GetSyntax() : Scripting::Command
- GetSystemTime() : Win32::Win32CalendarTime , Base::CalendarTimeBase
- GetTail() : IO::URI
- GetTargetEntityId() : BaseGameFeature::MoveFollow
- GetTempDirectory() : Win32::Win32FSWrapper
- GetTemplateDataset() : BaseGameFeature::CategoryManager::Category
- GetTemplateTable() : BaseGameFeature::CategoryManager
- GetTemplateTableName() : BaseGameFeature::CategoryManager::Category
- GetTexture() : Resources::ManagedTexture
- GetThreadPriority() : Messaging::AsyncPort
- GetThreadStackSize() : Messaging::AsyncPort
- GetTicks() : Win32::Win32Timer
- GetTime() : Graphics::GraphicsEntity , Win32::Win32Timer , Models::ModelInstance , App::RenderApplication , App::AsyncRenderApplication
- GetToURI() : Interface::CopyFile
- GetTransform() : Models::ModelInstance , AsyncGraphics::GraphicsEntityProxy , Graphics::GraphicsEntity
- GetType() : Base::ShaderVariableBase , Base::TextureBase , Models::ModelNode , Graphics::GraphicsEntity , Frame::FrameBatch , AsyncGraphics::GraphicsEntityProxy , IO::MediaType , Input::InputEvent , Util::Variant
- GetUniqueId() : Game::Entity
- GetUpVector() : BaseGameFeature::EnvQueryManager
- GetURI() : IO::ZipArchive , IO::Stream , Interface::IOMessage , Http::HttpRequest
- GetUsage() : Base::ResourceBase
- GetUseCount() : Resources::Resource
- GetUserDirectory() : Win32::Win32FSWrapper
- GetUserProfile() : BaseGameFeature::LoaderServer
- GetValue() : Attr::Attribute
- GetValueType() : Attr::AttrId , Attr::Attribute , Attr::AttributeDefinitionBase
- GetVariableByIndex() : Frame::FramePostEffect , Frame::FrameBatch , Frame::FramePass , Base::ShaderInstanceBase
- GetVariableByName() : Base::ShaderInstanceBase
- GetVariableBySemantic() : Base::ShaderInstanceBase
- GetVariationByFeatureMask() : Base::ShaderInstanceBase
- GetVariationByIndex() : Base::ShaderInstanceBase
- GetVariationIndexByName() : Models::CharacterNode
- GetVariationJointsAt() : Models::CharacterNode
- GetVariationNameAt() : Models::CharacterNode
- GetVariationsUri() : Models::CharacterNode
- GetVendorId() : CoreGraphics::AdapterInfo
- GetVertexBuffer() : Base::RenderDeviceBase , Base::MeshBase
- GetVertexByteSize() : Base::VertexLayoutBase
- GetVertexLayout() : Base::VertexBufferBase
- GetVerticalRotation() : GraphicsFeature::CameraOrbit
- GetViewByName() : Graphics::GraphicsServer
- GetViewClass() : AsyncGraphics::ViewProxy
- GetViewName() : AsyncGraphics::CameraEntityProxy
- GetViewProjTransform() : Graphics::CameraEntity , AsyncGraphics::CameraEntityProxy , Base::TransformDeviceBase
- GetViewProxies() : AsyncGraphics::GraphicsServerProxy
- GetViewProxyByName() : AsyncGraphics::GraphicsServerProxy
- GetViews() : Graphics::GraphicsServer
- GetViewTransform() : Graphics::CameraEntity , AsyncGraphics::CameraEntityProxy , Base::TransformDeviceBase
- GetVisibleModelNodeInstances() : Models::VisResolver , Models::ModelNode
- GetVisibleModelNodes() : Models::VisResolver
- GetVisibleModels() : Models::VisResolver
- GetWaitForMessages() : Messaging::AsyncPort
- GetWeekday() : Base::CalendarTimeBase
- GetWidth() : Base::TextureBase , CoreGraphics::DisplayMode , Base::RenderTargetBase
- GetWindowTitle() : Base::DisplayDeviceBase
- GetXPos() : CoreGraphics::DisplayMode
- GetYear() : Base::CalendarTimeBase
- GetYPos() : CoreGraphics::DisplayMode
- GetZFar() : Graphics::CameraEntity , AsyncGraphics::CameraEntityProxy
- GetZNear() : Graphics::CameraEntity , AsyncGraphics::CameraEntityProxy
- GlobalAttrsManager() : BaseGameFeature::GlobalAttrsManager
- GlobalLightEntity() : Lighting::GlobalLightEntity
- GraphicsEntity() : Graphics::GraphicsEntity
- GraphicsEntityProxy() : AsyncGraphics::GraphicsEntityProxy
- GraphicsServer() : Graphics::GraphicsServer
- GraphicsServerProxy() : AsyncGraphics::GraphicsServerProxy
- gt() : Math::float2
- GuidAttrId() : Attr::GuidAttrId