SFML.Net
ClockDestroy Method |
Handle the destruction of the object
Namespace: SFML.System
Assembly: sfmlnet-system-2 (in sfmlnet-system-2.dll) Version: 2.2.0.0 (2.2.0)

protected override void Destroy( bool disposing )
Protected Overrides Sub Destroy ( disposing As Boolean )
protected: virtual void Destroy( bool disposing ) override
abstract Destroy : disposing : bool -> unit override Destroy : disposing : bool -> unit
Parameters
- disposing
- Type: SystemBoolean
Is the GC disposing the object, or is it an explicit call ?
