SFML.Net
RenderWindowMapPixelToCoords Method (Vector2i) |
Convert a point from target coordinates to world
coordinates, using the current view
This function is an overload of the MapPixelToCoords
function that implicitely uses the current view.
It is equivalent to:
target.MapPixelToCoords(point, target.GetView());
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)

public Vector2f MapPixelToCoords( Vector2i point )
Public Function MapPixelToCoords ( point As Vector2i ) As Vector2f
public: virtual Vector2f MapPixelToCoords( Vector2i point ) sealed
abstract MapPixelToCoords : point : Vector2i -> Vector2f override MapPixelToCoords : point : Vector2i -> Vector2f
Parameters
- point
- Type: SFML.SystemVector2i
Pixel to convert
Return Value
Type: Vector2fThe converted point, in "world" coordinates
Implements
RenderTargetMapPixelToCoords(Vector2i)