VertexArray Constructor (PrimitiveType, UInt32)

SFML.Net

VertexArray Constructor (PrimitiveType, UInt32)
Construct the vertex array with a type and an initial number of vertices

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public VertexArray(
	PrimitiveType type,
	uint vertexCount
)
Public Sub New ( 
	type As PrimitiveType,
	vertexCount As UInteger
)
public:
VertexArray(
	PrimitiveType type, 
	unsigned int vertexCount
)
new : 
        type : PrimitiveType * 
        vertexCount : uint32 -> VertexArray

Parameters

type
Type: SFML.GraphicsPrimitiveType
Type of primitives
vertexCount
Type: SystemUInt32
Initial number of vertices in the array
See Also