Sprite Constructor (Texture, IntRect)

SFML.Net

Sprite Constructor (Texture, IntRect)
Construct the sprite from a source texture

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public Sprite(
	Texture texture,
	IntRect rectangle
)
Public Sub New ( 
	texture As Texture,
	rectangle As IntRect
)
public:
Sprite(
	Texture^ texture, 
	IntRect rectangle
)
new : 
        texture : Texture * 
        rectangle : IntRect -> Sprite

Parameters

texture
Type: SFML.GraphicsTexture
Source texture to assign to the sprite
rectangle
Type: SFML.GraphicsIntRect
Sub-rectangle of the texture to assign to the sprite
See Also