Joystick.Identification Structure
From SFML.Net
SFML.Net
| JoystickIdentification Structure |
Identification holds a joystick's identification
Namespace: SFML.Window
Assembly: sfmlnet-window-2 (in sfmlnet-window-2.dll) Version: 2.2.0.0 (2.2.0)
The JoystickIdentification type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) | |
| GetHashCode |
Returns the hash code for this instance.
(Inherited from ValueType.) | |
| GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
| ToString |
Returns the fully qualified type name of this instance.
(Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
| Name | Name of the joystick | |
| ProductId | Product identifier | |
| VendorId | Manufacturer identifier |