Joystick.Identification Structure

SFML.Net

JoystickIdentification Structure
Identification holds a joystick's identification

Namespace: SFML.Window
Assembly: sfmlnet-window-2 (in sfmlnet-window-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public struct Identification
Public Structure Identification
public value class Identification
[<SealedAttribute>]
type Identification =  struct end

The JoystickIdentification type exposes the following members.

Methods
  NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Fields
  NameDescription
Public fieldName
Name of the joystick
Public fieldProductId
Product identifier
Public fieldVendorId
Manufacturer identifier
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See Also