SFML.Net
| JoystickIdentification Structure |
Identification holds a joystick's identification
Namespace: SFML.Window
Assembly: sfmlnet-window-2 (in sfmlnet-window-2.dll) Version: 2.2.0.0 (2.2.0)
SyntaxThe JoystickIdentification type exposes the following members.
Methods| Name | Description | |
|---|---|---|
![]() | Equals |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) |
![]() | GetHashCode |
Returns the hash code for this instance.
(Inherited from ValueType.) |
![]() | GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | ToString |
Returns the fully qualified type name of this instance.
(Inherited from ValueType.) |
Fields| Name | Description | |
|---|---|---|
![]() | Name | Name of the joystick |
![]() | ProductId | Product identifier |
![]() | VendorId | Manufacturer identifier |
See Also
