SFML.Net
ContextSettings Structure |
Structure defining the creation settings of OpenGL contexts
Namespace: SFML.Window
Assembly: sfmlnet-window-2 (in sfmlnet-window-2.dll) Version: 2.2.0.0 (2.2.0)

The ContextSettings type exposes the following members.

Name | Description | |
---|---|---|
![]() | ContextSettings(UInt32, UInt32) |
Construct the settings from depth / stencil bits
|
![]() | ContextSettings(UInt32, UInt32, UInt32) |
Construct the settings from depth / stencil bits and antialiasing level
|
![]() | ContextSettings(UInt32, UInt32, UInt32, UInt32, UInt32) |
Construct the settings from depth / stencil bits and antialiasing level
|

Name | Description | |
---|---|---|
![]() | Equals |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) |
![]() | GetHashCode |
Returns the hash code for this instance.
(Inherited from ValueType.) |
![]() | GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | ToString |
Provide a string describing the object
(Overrides ValueTypeToString.) |

Name | Description | |
---|---|---|
![]() | AntialiasingLevel | Antialiasing level (0 is disabled) |
![]() | DepthBits | Depth buffer bits (0 is disabled) |
![]() | MajorVersion | Major number of the context version |
![]() | MinorVersion | Minor number of the context version |
![]() | StencilBits | Stencil buffer bits (0 is disabled) |
