SFML.Net
SoundBuffer Class |
Storage for audio samples defining a sound
Inheritance Hierarchy
Namespace: SFML.Audio
Assembly: sfmlnet-audio-2 (in sfmlnet-audio-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
The SoundBuffer type exposes the following members.
Constructors
Name | Description | |
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SoundBuffer(Byte) |
Construct a sound buffer from a file in memory.
Here is a complete list of all the supported audio formats:
ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam,
w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| |
SoundBuffer(Stream) |
Construct a sound buffer from a custom stream.
Here is a complete list of all the supported audio formats:
ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam,
w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| |
SoundBuffer(String) |
Construct a sound buffer from a file
Here is a complete list of all the supported audio formats:
ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam,
w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| |
SoundBuffer(SoundBuffer) |
Construct a sound buffer from another sound buffer
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SoundBuffer(Int16, UInt32, UInt32) |
Construct a sound buffer from an array of samples
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Methods
Name | Description | |
---|---|---|
Destroy |
Handle the destruction of the object
(Overrides ObjectBaseDestroy(Boolean).) | |
Dispose |
Explicitely dispose the object
(Inherited from ObjectBase.) | |
Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) | |
Finalize |
Dispose the object
(Inherited from ObjectBase.) | |
GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
SaveToFile |
Save the sound buffer to an audio file.
Here is a complete list of all the supported audio formats:
ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam,
w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| |
ToString |
Provide a string describing the object
(Overrides ObjectToString.) |
Properties
Name | Description | |
---|---|---|
ChannelCount |
Number of channels (1 = mono, 2 = stereo)
| |
CPointer |
Access to the internal pointer of the object.
For internal use only
(Inherited from ObjectBase.) | |
Duration |
Total duration of the buffer
| |
SampleRate |
Sample rate of the sound buffer.
The sample rate is the number of audio samples played per
second. The higher, the better the quality.
| |
Samples |
Array of audio samples stored in the buffer.
The format of the returned samples is 16 bits signed integer
(sf::Int16).
|
See Also