SFML.Net
Texture Methods |
The Texture type exposes the following members.

Name | Description | |
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Bind |
Bind a texture for rendering
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CopyToImage |
Copy a texture's pixels to an image
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Destroy |
Handle the destruction of the object
(Overrides ObjectBaseDestroy(Boolean).) |
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Dispose |
Explicitely dispose the object
(Inherited from ObjectBase.) |
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Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) |
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Finalize |
Dispose the object
(Inherited from ObjectBase.) |
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GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
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GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
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MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
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ToString |
Provide a string describing the object
(Overrides ObjectToString.) |
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Update(Byte) |
Update a texture from an array of pixels
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Update(Image) |
Update a texture from an image
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Update(RenderWindow) |
Update a texture from the contents of a render-window
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Update(Window) |
Update a texture from the contents of a window
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Update(Image, UInt32, UInt32) |
Update a texture from an image
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Update(RenderWindow, UInt32, UInt32) |
Update a texture from the contents of a render-window
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Update(Window, UInt32, UInt32) |
Update a texture from the contents of a window
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Update(Byte, UInt32, UInt32, UInt32, UInt32) |
Update a texture from an array of pixels
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