Texture Methods

SFML.Net

Texture Methods

The Texture type exposes the following members.

Methods
  Name Description
Public method Static member Bind
Bind a texture for rendering
Public method CopyToImage
Copy a texture's pixels to an image
Protected method Destroy
Handle the destruction of the object
(Overrides ObjectBaseDestroy(Boolean).)
Public method Dispose
Explicitely dispose the object
(Inherited from ObjectBase.)
Public method Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected method Finalize
Dispose the object
(Inherited from ObjectBase.)
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public method GetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected method MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public method ToString
Provide a string describing the object
(Overrides ObjectToString.)
Public method Update(Byte)
Update a texture from an array of pixels
Public method Update(Image)
Update a texture from an image
Public method Update(RenderWindow)
Update a texture from the contents of a render-window
Public method Update(Window)
Update a texture from the contents of a window
Public method Update(Image, UInt32, UInt32)
Update a texture from an image
Public method Update(RenderWindow, UInt32, UInt32)
Update a texture from the contents of a render-window
Public method Update(Window, UInt32, UInt32)
Update a texture from the contents of a window
Public method Update(Byte, UInt32, UInt32, UInt32, UInt32)
Update a texture from an array of pixels
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See Also