SFML.Net
TextureUpdate Method (Byte) |
Update a texture from an array of pixels
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)

public void Update( byte[] pixels )
Public Sub Update ( pixels As Byte() )
public: void Update( array<unsigned char>^ pixels )
member Update : pixels : byte[] -> unit
Parameters
- pixels
- Type: SystemByte
Array of pixels to copy to the texture
