SFML.Net
ShaderCurrentTexture Field |
Special value that can be passed to SetParameter,
and that represents the texture of the object being drawn
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)

public static readonly ShaderCurrentTextureType CurrentTexture
Public Shared ReadOnly CurrentTexture As ShaderCurrentTextureType
public: static initonly ShaderCurrentTextureType^ CurrentTexture
static val CurrentTexture: ShaderCurrentTextureType
Field Value
Type: ShaderCurrentTextureType