Shader.CurrentTexture Field

SFML.Net

ShaderCurrentTexture Field
Special value that can be passed to SetParameter, and that represents the texture of the object being drawn

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public static readonly ShaderCurrentTextureType CurrentTexture
Public Shared ReadOnly CurrentTexture As ShaderCurrentTextureType
public:
static initonly ShaderCurrentTextureType^ CurrentTexture
static val CurrentTexture: ShaderCurrentTextureType

Field Value

Type: ShaderCurrentTextureType
See Also