SFML.Net
Event Structure |
Event defines a system event and its parameters
Namespace: SFML.Window
Assembly: sfmlnet-window-2 (in sfmlnet-window-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
The Event type exposes the following members.
Methods
Name | Description | |
---|---|---|
Equals |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) | |
GetHashCode |
Returns the hash code for this instance.
(Inherited from ValueType.) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
ToString |
Returns the fully qualified type name of this instance.
(Inherited from ValueType.) |
Fields
Name | Description | |
---|---|---|
JoystickButton | Arguments for joystick button events (JoystickButtonPressed, JoystickButtonReleased) | |
JoystickConnect | Arguments for joystick connect events (JoystickConnected, JoystickDisconnected) | |
JoystickMove | Arguments for joystick axis events (JoystickMoved) | |
Key | Arguments for key events (KeyPressed, KeyReleased) | |
MouseButton | Arguments for mouse button events (MouseButtonPressed, MouseButtonReleased) | |
MouseMove | Arguments for mouse move events (MouseMoved) | |
MouseWheel | Arguments for mouse wheel events (MouseWheelMoved) | |
Sensor | Arguments for sensor events (SensorChanged) | |
Size | Arguments for size events (Resized) | |
Text | Arguments for text events (TextEntered) | |
Touch | Arguments for touch events (TouchBegan, TouchMoved, TouchEnded) | |
Type | Type of event (see EventType enum) |
See Also