SFML.Net
RenderTextureDraw Method (Vertex, PrimitiveType, RenderStates) |
Draw primitives defined by an array of vertices
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)

public void Draw( Vertex[] vertices, PrimitiveType type, RenderStates states )
Public Sub Draw ( vertices As Vertex(), type As PrimitiveType, states As RenderStates )
public: virtual void Draw( array<Vertex>^ vertices, PrimitiveType type, RenderStates states ) sealed
abstract Draw : vertices : Vertex[] * type : PrimitiveType * states : RenderStates -> unit override Draw : vertices : Vertex[] * type : PrimitiveType * states : RenderStates -> unit
Parameters
- vertices
- Type: SFML.GraphicsVertex
Pointer to the vertices - type
- Type: SFML.GraphicsPrimitiveType
Type of primitives to draw - states
- Type: SFML.GraphicsRenderStates
Render states to use for drawing
Implements
RenderTargetDraw(Vertex, PrimitiveType, RenderStates)