RenderWindow.Draw Method (Vertex[], PrimitiveType, RenderStates)

SFML.Net

RenderWindowDraw Method (Vertex, PrimitiveType, RenderStates)
Draw primitives defined by an array of vertices

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public void Draw(
	Vertex[] vertices,
	PrimitiveType type,
	RenderStates states
)
Public Sub Draw ( 
	vertices As Vertex(),
	type As PrimitiveType,
	states As RenderStates
)
public:
virtual void Draw(
	array<Vertex>^ vertices, 
	PrimitiveType type, 
	RenderStates states
) sealed
abstract Draw : 
        vertices : Vertex[] * 
        type : PrimitiveType * 
        states : RenderStates -> unit 
override Draw : 
        vertices : Vertex[] * 
        type : PrimitiveType * 
        states : RenderStates -> unit 

Parameters

vertices
Type: SFML.GraphicsVertex
Pointer to the vertices
type
Type: SFML.GraphicsPrimitiveType
Type of primitives to draw
states
Type: SFML.GraphicsRenderStates
Render states to use for drawing

Implements

RenderTargetDraw(Vertex, PrimitiveType, RenderStates)
See Also