RenderStates Constructor (BlendMode, Transform, Texture, Shader)

SFML.Net

RenderStates Constructor (BlendMode, Transform, Texture, Shader)
Construct a set of render states with all its attributes

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public RenderStates(
	BlendMode blendMode,
	Transform transform,
	Texture texture,
	Shader shader
)
Public Sub New ( 
	blendMode As BlendMode,
	transform As Transform,
	texture As Texture,
	shader As Shader
)
public:
RenderStates(
	BlendMode blendMode, 
	Transform transform, 
	Texture^ texture, 
	Shader^ shader
)
new : 
        blendMode : BlendMode * 
        transform : Transform * 
        texture : Texture * 
        shader : Shader -> RenderStates

Parameters

blendMode
Type: SFML.GraphicsBlendMode
Blend mode to use
transform
Type: SFML.GraphicsTransform
Transform to use
texture
Type: SFML.GraphicsTexture
Texture to use
shader
Type: SFML.GraphicsShader
Shader to use
See Also