SoundRecorder.Start Method (UInt32)

SFML.Net

SoundRecorderStart Method (UInt32)
Start the capture. The sampleRate parameter defines the number of audio samples captured per second. The higher, the better the quality (for example, 44100 samples/sec is CD quality). This function uses its own thread so that it doesn't block the rest of the program while the capture runs. Please note that only one capture can happen at the same time.

Namespace: SFML.Audio
Assembly: sfmlnet-audio-2 (in sfmlnet-audio-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public bool Start(
	uint sampleRate
)
Public Function Start ( 
	sampleRate As UInteger
) As Boolean
public:
bool Start(
	unsigned int sampleRate
)
member Start : 
        sampleRate : uint32 -> bool 

Parameters

sampleRate
Type: SystemUInt32
Sound frequency; the more samples, the higher the quality (44100 by default = CD quality)

Return Value

Type: Boolean

[Missing <returns> documentation for "M:SFML.Audio.SoundRecorder.Start(System.UInt32)"]

See Also