SFML.Net
Texture Class |
Image living on the graphics card that can be used for drawing

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)

The Texture type exposes the following members.

Name | Description | |
---|---|---|
![]() | Texture(Byte) |
Construct the texture from a file in memory
|
![]() | Texture(Stream) |
Construct the texture from a file in a stream
|
![]() | Texture(String) |
Construct the texture from a file
|
![]() | Texture(Image) |
Construct the texture from an image
|
![]() | Texture(Texture) |
Construct the texture from another texture
|
![]() | Texture(Stream, IntRect) |
Construct the texture from a file in a stream
|
![]() | Texture(String, IntRect) |
Construct the texture from a file
|
![]() | Texture(UInt32, UInt32) |
Construct the texture
|
![]() | Texture(Image, IntRect) |
Construct the texture from an image
|

Name | Description | |
---|---|---|
![]() ![]() | Bind |
Bind a texture for rendering
|
![]() | CopyToImage |
Copy a texture's pixels to an image
|
![]() | Destroy |
Handle the destruction of the object
(Overrides ObjectBaseDestroy(Boolean).) |
![]() | Dispose |
Explicitely dispose the object
(Inherited from ObjectBase.) |
![]() | Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) |
![]() | Finalize |
Dispose the object
(Inherited from ObjectBase.) |
![]() | GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | ToString |
Provide a string describing the object
(Overrides ObjectToString.) |
![]() | Update(Byte) |
Update a texture from an array of pixels
|
![]() | Update(Image) |
Update a texture from an image
|
![]() | Update(RenderWindow) |
Update a texture from the contents of a render-window
|
![]() | Update(Window) |
Update a texture from the contents of a window
|
![]() | Update(Image, UInt32, UInt32) |
Update a texture from an image
|
![]() | Update(RenderWindow, UInt32, UInt32) |
Update a texture from the contents of a render-window
|
![]() | Update(Window, UInt32, UInt32) |
Update a texture from the contents of a window
|
![]() | Update(Byte, UInt32, UInt32, UInt32, UInt32) |
Update a texture from an array of pixels
|

Name | Description | |
---|---|---|
![]() | CPointer |
Access to the internal pointer of the object.
For internal use only
(Inherited from ObjectBase.) |
![]() ![]() | MaximumSize |
Maximum texture size allowed
|
![]() | Repeated |
Control the repeat mode
|
![]() | Size |
Size of the texture, in pixels
|
![]() | Smooth |
Control the smooth filter
|
