SFML.Net
SoundBuffer Methods |
The SoundBuffer type exposes the following members.

Name | Description | |
---|---|---|
![]() |
Destroy |
Handle the destruction of the object
(Overrides ObjectBaseDestroy(Boolean).) |
![]() |
Dispose |
Explicitely dispose the object
(Inherited from ObjectBase.) |
![]() |
Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) |
![]() |
Finalize |
Dispose the object
(Inherited from ObjectBase.) |
![]() |
GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() |
MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() |
SaveToFile |
Save the sound buffer to an audio file.
Here is a complete list of all the supported audio formats:
ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam,
w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
|
![]() |
ToString |
Provide a string describing the object
(Overrides ObjectToString.) |
