Listener.UpVector Property

SFML.Net

ListenerUpVector Property
The up vector is the vector that points upward from the listener's perspective. Together with the direction, it defines the 3D orientation of the listener in the scene. The up vector doesn't have to be normalized. The default listener's up vector is (0, 1, 0). It is usually not necessary to change it, especially in 2D scenarios.

Namespace: SFML.Audio
Assembly: sfmlnet-audio-2 (in sfmlnet-audio-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public static Vector3f UpVector { get; set; }
Public Shared Property UpVector As Vector3f
	Get
	Set
public:
static property Vector3f UpVector {
	Vector3f get ();
	void set (Vector3f value);
}
static member UpVector : Vector3f with get, set

Property Value

Type: Vector3f
See Also