Sound.Play Method

SFML.Net

SoundPlay Method
Start or resume playing the sound. This function starts the stream if it was stopped, resumes it if it was paused, and restarts it from beginning if it was it already playing. This function uses its own thread so that it doesn't block the rest of the program while the sound is played.

Namespace: SFML.Audio
Assembly: sfmlnet-audio-2 (in sfmlnet-audio-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public void Play()
Public Sub Play
public:
void Play()
member Play : unit -> unit 
See Also