Music.Pitch Property
From SFML.Net
SFML.Net
| MusicPitch Property |
Pitch of the music.
The pitch represents the perceived fundamental frequency
of a sound; thus you can make a sound more acute or grave
by changing its pitch. A side effect of changing the pitch
is to modify the playing speed of the sound as well.
The default value for the pitch is 1.
Namespace: SFML.Audio
Assembly: sfmlnet-audio-2 (in sfmlnet-audio-2.dll) Version: 2.2.0.0 (2.2.0)
public float Pitch { get; set; }
Public Property Pitch As Single Get Set
public: property float Pitch { float get (); void set (float value); }
member Pitch : float32 with get, set