SFML.Net
SoundStreamInitialize Method |
Set the audio stream parameters, you must call it before Play()
Namespace: SFML.Audio
Assembly: sfmlnet-audio-2 (in sfmlnet-audio-2.dll) Version: 2.2.0.0 (2.2.0)

protected void Initialize( uint channelCount, uint sampleRate )
Protected Sub Initialize ( channelCount As UInteger, sampleRate As UInteger )
protected: void Initialize( unsigned int channelCount, unsigned int sampleRate )
member Initialize : channelCount : uint32 * sampleRate : uint32 -> unit
Parameters
- channelCount
- Type: SystemUInt32
Number of channels - sampleRate
- Type: SystemUInt32
Sample rate, in samples per second
