SFML.Net
VertexArray Class |
Define a set of one or more 2D primitives

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)

The VertexArray type exposes the following members.

Name | Description | |
---|---|---|
![]() | VertexArray |
Default constructor
|
![]() | VertexArray(PrimitiveType) |
Construct the vertex array with a type
|
![]() | VertexArray(VertexArray) |
Construct the vertex array from another vertex array
|
![]() | VertexArray(PrimitiveType, UInt32) |
Construct the vertex array with a type and an initial number of vertices
|

Name | Description | |
---|---|---|
![]() | Append |
Add a vertex to the array
|
![]() | Clear |
Clear the vertex array
|
![]() | Destroy |
Handle the destruction of the object
(Overrides ObjectBaseDestroy(Boolean).) |
![]() | Dispose |
Explicitely dispose the object
(Inherited from ObjectBase.) |
![]() | Draw | |
![]() | Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) |
![]() | Finalize |
Dispose the object
(Inherited from ObjectBase.) |
![]() | GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | Resize |
Resize the vertex array
If \a vertexCount is greater than the current size, the previous
vertices are kept and new (default-constructed) vertices are
added.
If \a vertexCount is less than the current size, existing vertices
are removed from the array.
|
![]() | ToString |
Returns a String that represents the current Object.
(Inherited from Object.) |

Name | Description | |
---|---|---|
![]() | Bounds | |
![]() | CPointer |
Access to the internal pointer of the object.
For internal use only
(Inherited from ObjectBase.) |
![]() | Item |
Read-write access to vertices by their index.
This function doesn't check index, it must be in range
[0, VertexCount - 1]. The behaviour is undefined
otherwise.
|
![]() | PrimitiveType |
Type of primitives to draw
|
![]() | VertexCount |
Total vertex count
|
