SFML.Net
VertexArray Class |
Define a set of one or more 2D primitives
Inheritance Hierarchy
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
The VertexArray type exposes the following members.
Constructors
Name | Description | |
---|---|---|
VertexArray |
Default constructor
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VertexArray(PrimitiveType) |
Construct the vertex array with a type
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VertexArray(VertexArray) |
Construct the vertex array from another vertex array
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VertexArray(PrimitiveType, UInt32) |
Construct the vertex array with a type and an initial number of vertices
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Methods
Name | Description | |
---|---|---|
Append |
Add a vertex to the array
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Clear |
Clear the vertex array
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Destroy |
Handle the destruction of the object
(Overrides ObjectBaseDestroy(Boolean).) | |
Dispose |
Explicitely dispose the object
(Inherited from ObjectBase.) | |
Draw | ||
Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) | |
Finalize |
Dispose the object
(Inherited from ObjectBase.) | |
GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
Resize |
Resize the vertex array
If \a vertexCount is greater than the current size, the previous
vertices are kept and new (default-constructed) vertices are
added.
If \a vertexCount is less than the current size, existing vertices
are removed from the array.
| |
ToString |
Returns a String that represents the current Object.
(Inherited from Object.) |
Properties
Name | Description | |
---|---|---|
Bounds | ||
CPointer |
Access to the internal pointer of the object.
For internal use only
(Inherited from ObjectBase.) | |
Item |
Read-write access to vertices by their index.
This function doesn't check index, it must be in range
[0, VertexCount - 1]. The behaviour is undefined
otherwise.
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PrimitiveType |
Type of primitives to draw
| |
VertexCount |
Total vertex count
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See Also