SFML.Net
ShaderCurrentTextureType Class |
Special type that can be passed to SetParameter,
and that represents the texture of the object being drawn
Inheritance Hierarchy
SystemObject SFML.GraphicsShaderCurrentTextureType
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
The ShaderCurrentTextureType type exposes the following members.
Constructors
Name | Description | |
---|---|---|
ShaderCurrentTextureType | Initializes a new instance of the ShaderCurrentTextureType class |
Methods
Name | Description | |
---|---|---|
Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) | |
Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
ToString |
Returns a String that represents the current Object.
(Inherited from Object.) |
See Also