SFML.Net
PrimitiveType Enumeration |
Types of primitives that a VertexArray can render.
Points and lines have no area, therefore their thickness
will always be 1 pixel, regarldess the current transform
and view.
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)


Member name | Value | Description | |
---|---|---|---|
Points | 0 | ||
Lines | 1 | ||
LinesStrip | 2 | ||
Triangles | 3 | ||
TrianglesStrip | 4 | ||
TrianglesFan | 5 | ||
Quads | 6 |
