SFML.Net
| PrimitiveType Enumeration |
Types of primitives that a VertexArray can render.
Points and lines have no area, therefore their thickness
will always be 1 pixel, regarldess the current transform
and view.
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
Members| Member name | Value | Description | |
|---|---|---|---|
| Points | 0 | ||
| Lines | 1 | ||
| LinesStrip | 2 | ||
| Triangles | 3 | ||
| TrianglesStrip | 4 | ||
| TrianglesFan | 5 | ||
| Quads | 6 |
See Also