SFML.Net
JoystickConnectEventArgs Class |
Joystick connection/disconnection event parameters

SystemObject SystemEventArgs
SFML.WindowJoystickConnectEventArgs
SFML.WindowJoystickConnectEventArgs
Namespace: SFML.Window
Assembly: sfmlnet-window-2 (in sfmlnet-window-2.dll) Version: 2.2.0.0 (2.2.0)

The JoystickConnectEventArgs type exposes the following members.

Name | Description | |
---|---|---|
![]() | JoystickConnectEventArgs |
Construct the joystick connect arguments from a joystick connect event
|

Name | Description | |
---|---|---|
![]() | Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) |
![]() | Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
![]() | GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | ToString |
Provide a string describing the object
(Overrides ObjectToString.) |

Name | Description | |
---|---|---|
![]() | JoystickId | Index of the joystick which triggered the event |
