SFML.Net
JoystickConnectEventArgs Class |
Joystick connection/disconnection event parameters
Inheritance Hierarchy
SystemObject SystemEventArgs
SFML.WindowJoystickConnectEventArgs
SFML.WindowJoystickConnectEventArgs
Namespace: SFML.Window
Assembly: sfmlnet-window-2 (in sfmlnet-window-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
The JoystickConnectEventArgs type exposes the following members.
Constructors
Name | Description | |
---|---|---|
JoystickConnectEventArgs |
Construct the joystick connect arguments from a joystick connect event
|
Methods
Name | Description | |
---|---|---|
Equals |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) | |
Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
ToString |
Provide a string describing the object
(Overrides ObjectToString.) |
Fields
Name | Description | |
---|---|---|
JoystickId | Index of the joystick which triggered the event |
See Also