RenderTexture Constructor (UInt32, UInt32)

SFML.Net

RenderTexture Constructor (UInt32, UInt32)
Create the render-texture with the given dimensions

Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
public RenderTexture(
	uint width,
	uint height
)
Public Sub New ( 
	width As UInteger,
	height As UInteger
)
public:
RenderTexture(
	unsigned int width, 
	unsigned int height
)
new : 
        width : uint32 * 
        height : uint32 -> RenderTexture

Parameters

width
Type: SystemUInt32
Width of the render-texture
height
Type: SystemUInt32
Height of the render-texture
See Also