SFML.Net
RenderStates Structure |
Define the states used for drawing to a RenderTarget
Namespace: SFML.Graphics
Assembly: sfmlnet-graphics-2 (in sfmlnet-graphics-2.dll) Version: 2.2.0.0 (2.2.0)
Syntax
The RenderStates type exposes the following members.
Constructors
Name | Description | |
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RenderStates(BlendMode) |
Construct a default set of render states with a custom blend mode
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RenderStates(RenderStates) |
Copy constructor
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RenderStates(Shader) |
Construct a default set of render states with a custom shader
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RenderStates(Texture) |
Construct a default set of render states with a custom texture
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RenderStates(Transform) |
Construct a default set of render states with a custom transform
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RenderStates(BlendMode, Transform, Texture, Shader) |
Construct a set of render states with all its attributes
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Methods
Name | Description | |
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Equals |
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.) | |
GetHashCode |
Returns the hash code for this instance.
(Inherited from ValueType.) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
ToString |
Returns the fully qualified type name of this instance.
(Inherited from ValueType.) |
Fields
Properties
See Also