ISpRecoGrammar::LoadCmdFromResource (Microsoft Speech Platform)

Microsoft Speech Platform SDK 11

Microsoft Speech Platform

ISpRecoGrammar::LoadCmdFromResource

ISpRecoGrammar::LoadCmdFromResource loads a command and control grammar from a Win32 resource.

HRESULT LoadCmdFromResource(
   HMODULE         hModule,
   LPCWSTR        *pszResourceName,
   LPCWSTR        *pszResourceType,
   WORD            wLanguage,
   SPLOADOPTIONS   Options
);

Parameters

hModule
[in] Handle to the module whose file name is being requested. If this parameter is NULL, it passes back the path for the file containing the current process.
pszResourceName
[in, string] The name of the resource.
pszResourceType
[in, string] The type of the resource.
wLanguage
[in] The language ID.
Options
[in] Flag of type SPLOADOPTIONS indicating whether the file should be loaded statically or dynamically.

Return values

Value Description
S_OK Function completed successfully.
E_INVALIDARG Either pszResourceName or pszResourceType is invalid or bad. It may also indicate hModule could not be found. Alternatively, Options is neither SPLO_STATIC nor SPLO_DYNAMIC.
FAILED(hr) Appropriate error message.

Remarks

When an application calls ::LoadCmdFromResource, the currently loaded context-free grammar or proprietary grammar will be unloaded.

The CFG resource must be a compiled SAPI 5 binary version of a context-free grammar.

Example


// Declare local identifiers:
HRESULT                      hr = S_OK;
CComPtr<ISpRecoGrammar>      cpRecoGrammar;
CComPtr<ISpRecoContext>      cpRecoContext;
HMODULE                      hModule;
ULONGLONG                    ullGramId = 1;

// Create a new grammar object.
hr = cpRecoContext->CreateGrammar(ullGramId, &cpRecoGrammar;);

if (SUCCEEDED(hr))
{
   // Load a CFG resource named SRGRAMMAR from the current
   // module (hModule needs to be initialized first).
   hr = cpRecoGrammar->LoadCmdFromResource(hModule,
           (const WCHAR*)MAKEINTRESOURCE(IDC_COFFEE),
           L"SRGRAMMAR",
           ::SpGetUserDefaultUILanguage(),
           SPLO_STATIC);
}

if (SUCCEEDED(hr))
{
   // Do stuff here.
}