







Gets the friendly name of a SpeechRecognitionEngine instance.
Namespace:
Microsoft.Speech.Recognition
Assembly:
Microsoft.Speech (in Microsoft.Speech.dll)
Syntax
| Visual Basic (Declaration) |
|---|
Public ReadOnly Property Name As String Get |
| Visual Basic (Usage) |
|---|
Dim instance As RecognizerInfo Dim value As String value = instance.Name |
| C# |
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public string Name { get; } |
Property Value
Type: System..::..StringReturns the friendly name for a specific SpeechRecognitionEngine instance.
Examples
The following example implements a button click that displays all the information in a RecognizerInfo instance. The example uses the Name property to obtain the friendly name of a recognition engine configuration, and then displays it in a MessageBox.
Copy Code | |
|---|---|
private void recognizerInfoButton_Click(object sender, EventArgs e)
{
RecognizerInfo info = _recognizer.RecognizerInfo;
string AudioFormats = "";
foreach (SpeechAudioFormatInfo fmt in info.SupportedAudioFormats)
{
AudioFormats += String.Format(" {0}\n", fmt.EncodingFormat.ToString());
}
string AdditionalInfo = "";
foreach (string key in info.AdditionalInfo.Keys)
{
AdditionalInfo += String.Format(" {0}: {1}\n", key, info.AdditionalInfo[key]);
}
MessageBox.Show(String.Format(
"Name: {0 }\n" +
"Description: {1} \n" +
"SupportedAudioFormats:\n" +
"{2} " +
"Culture: {3} \n" +
"AdditionalInfo: \n" +
" {4}\n",
info.Name.ToString(),
info.Description.ToString(),
AudioFormats,
info.Culture.ToString(),
AdditionalInfo));
} | |
