SpeechRecognitionEngine..::..InstalledRecognizers Method |
SpeechRecognitionEngine Class Example See Also Send Feedback |
Returns information for all of the installed speech recognizers on the current system.
Namespace:
Microsoft.Speech.Recognition
Assembly:
Microsoft.Speech (in Microsoft.Speech.dll)
Syntax
Visual Basic (Declaration) |
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Public Shared Function InstalledRecognizers As ReadOnlyCollection(Of RecognizerInfo) |
Visual Basic (Usage) |
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Dim returnValue As ReadOnlyCollection(Of RecognizerInfo) returnValue = SpeechRecognitionEngine.InstalledRecognizers() |
C# |
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public static ReadOnlyCollection<RecognizerInfo> InstalledRecognizers() |
Return Value
Type: System.Collections.ObjectModel..::..ReadOnlyCollection<(Of <(<'RecognizerInfo>)>)>A read-only collection of the RecognizerInfo objects that describe the installed recognizers.
Remarks
To get information about the current recognizer, use the RecognizerInfo property.
Examples
The following example shows part of a console application that demonstrates basic speech recognition. The example uses the collection returned by the InstalledRecognizers()()()() method to find a speech recognizer that supports the English language.
C# | Copy Code |
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using System;
using Microsoft.Speech.Recognition;
namespace SpeechRecognitionApp
{
class Program
{
static void Main(string[] args)
{
// Select a speech recognizer that supports English.
RecognizerInfo info = null;
foreach (RecognizerInfo ri in SpeechRecognitionEngine.InstalledRecognizers())
{
if (ri.Culture.TwoLetterISOLanguageName.Equals("en"))
{
info = ri;
break;
}
}
if (info == null) return;
// Create the selected recognizer.
using (SpeechRecognitionEngine recognizer =
new SpeechRecognitionEngine(info))
{
// Create and load a dictation grammar.
recognizer.LoadGrammar(new DictationGrammar());
// Add a handler for the speech recognized event.
recognizer.SpeechRecognized +=
new EventHandler<SpeechRecognizedEventArgs>(recognizer_SpeechRecognized);
// Configure input to the speech recognizer.
recognizer.SetInputToDefaultAudioDevice();
// Start asynchronous, continuous speech recognition.
recognizer.RecognizeAsync(RecognizeMode.Multiple);
// Keep the console window open.
while (true)
{
Console.ReadLine();
}
}
}
// Handle the SpeechRecognized event.
static void recognizer_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
Console.WriteLine("Recognized text: " + e.Result.Text);
}
}
} |