au3Irr2 Introduction

au3Irr2

2.04 (2010-10-09)

©2010 - see Credits

au3Irr2 Project page

Introduction

au3Irr2 brings together the ease of AutoIt with the power of the 3D engine Irrlicht. It covers a whole bunch of features to create serious 3D applications as well as nice games, useable both by beginners and more experienced to learn, prototye, and realise ideas without a big overhead.

Also au3Irr2 is still work in progress, it already provides well over 260 commands that cover features like Bitmaps, 3D models, Animation, Collision, Scene management, Maps, Terrains, Cameras, Lights, special effects, GUI and more. Additionally, there are around 100 well commented examples showing the different features and their usage.

Technically, au3Irr2 is a 'wrapper for a wrapper', based upon Frank Dodd's great FreeBasic Irrlicht Wrapper. Standing on this mature project au3Irr2 has really good potential to grow and prosper. Especially if you use it and be active in the forum!

How to start

Pretty easy. Of course you need installed AutoIt, also full version of SciTE is highly recommend.

  • Extract the au3Irr2.zip to whereever you like.
  • Run the 'example launcher' to run & enjoy the examples. Open them via the launcher with SciTE to see how it is done.
  • Use the helpfile - it lists all working functions, so it can be used as reference and overview.
  • Use the setup feature inside the example launcher to add context help and calltips into SciTE.

Remark

Because helpfile does (yet) not provide detailed informations about parameters and usage of all working functions, documentation of the original Freebasic Wrapper is also included as appendix.
au3Irr2 follows (mostly) its syntax and usage, so it's a good place to look into (keep in mind: not all FB Wrapper functions are also implemented in au3Irr2).

Where to continue