Function _IrrAddSphereSceneNode

au3Irr2

au3Irr2 Function Reference

_IrrAddSphereSceneNode

Adds a simple sphere object to the scene

#Include <au3Irrlicht2.au3>
_IrrAddSphereSceneNode($f_Size, $i_PolyCount = 16)

 

Parameters

$f_Size Radius of the sphere
$i_PolyCount [optional] Level of detail for the sphere.
Too high values could produce a very high density mesh and affect your frame rate adversely.

 

Return Value

success: Handle of the sphere scene node
failure: False

 

Remarks

None

 

Related

_IrrAddTestSceneNode, _IrrAddCubeSceneNode

 

Example


#include "au3Irrlicht2.au3"

_IrrStart()

local $nodeCamera = _IrrAddCamera(10,10,10, 0,0,0 )
local $nodeTest = _IrrAddSphereSceneNode(8,32)
_IrrSetNodeMaterialTexture( $nodeTest, _IrrGetTexture(".\media\au3irr2_logo.jpg"), 0)
_IrrSetNodeMaterialFlag( $nodeTest, $IRR_EMF_LIGHTING, $IRR_OFF )

WHILE _IrrRunning()
    _IrrBeginScene(0, 0, 0)
    _IrrDrawScene()
    _IrrEndScene()
WEND

_IrrStop()