au3Irr2 Function Reference
_IrrSetJointModeSets the animation mode of joints in a node.
#Include <au3Irrlicht2.au3>
_IrrSetJointMode($h_Node, $i_Mode)
Parameters
$h_Node | Handle to a character scene node. |
$i_Mode | can be one of the following; $IRR_JOINT_MODE_NONE - no animation of the model based on bones. $IRR_JOINT_MODE_READ - automatic animation based upon the animation defined with calls like _IrrSetNodeAnimationRange. IRR_JOINT_MODE_CONTROL - allow the position of the bones to be set through code. |
Return Value
Success: TrueFailure: False
Remarks
When using the control mode _IrrAnimateJoints must be called before IrrDrawScene.
Related
_IrrSetNodeAnimationRange, _IrrAnimateJoints, _IrrSetTransitionTime