au3Irr2 Function Reference
_IrrAddLensFlareAdds a lens flare patch object to the scene, this object simulates the effect of bright lights on the optics of a camera.
#Include <au3Irrlicht2.au3>
_IrrAddLensFlare($h_Texture)
Parameters
$h_Texture | Handle to texture (image containing a series of 128x128 images representing stages of the the lens flare). |
Return Value
Success: Handle to a flare nodeFailure: False and @error 1
Remarks
[todo]
Related
_IrrSetFlareScale, _IrrGetTexture
Example
#include "au3Irrlicht2.au3"
_IrrStart()
local $hFlare = _IrrAddLensFlare(_IrrGetTexture( "./media/flares.jpg" ))
_IrrSetNodePosition($hFlare, 300,100,1000 )
_IrrAddFPSCamera()
_IrrHideMouse()
While _IrrRunning()
_IrrBeginScene( 180, 225, 255 )
_IrrDrawScene()
_IrrEndScene()
WEnd
_IrrStop()