au3Irr2 Function Reference
_IrrGetMeshIndicesGets the list of indices in a mesh and copies them into the supplied variable.
#Include <au3Irrlicht2.au3>
_IrrGetMeshIndices($h_Mesh, $i_FrameNumber, ByRef $a_IndicesArray, $i_MeshBuffer = 0)
Parameters
$h_Mesh | Handle to a mesh object |
$i_FrameNumber | Frame number of the mesh to get indices from (should be 0 for static meshes). |
$i_MeshBuffer | [optional] Mesh buffer to access. |
Return Value
Success: Number of indices returned in the array $a_IndicesArray.Failure: False and @error = 1
Remarks
[todo]
Related
_IrrSetMeshIndices, _IrrGetMeshIndexCount, _IrrGetMeshVertices