Function _IrrAddFlyCircleAnimator

au3Irr2

au3Irr2 Function Reference

_IrrAddFlyCircleAnimator

Animator moving its parent node in a circular path.

#Include <au3Irrlicht2.au3>
_IrrAddFlyCircleAnimator($h_Node, $f_CenterX, $f_CenterY, $f_CenterZ, $f_Radius, $f_Speed)

 

Parameters

$h_Node Handle of a scene Node.
$f_CenterX, $f_CenterY, $f_CenterZ Define center of the circular path.
$f_Radius Defines the radius of the circular path.
$f_Speed Defines how far the node is moved each frame.

 

Return Value

Success: Handle of the created animator.
Failure: False

 

Remarks

None

 

Related

_IrrRemoveAnimator

 

Example


#include "au3Irrlicht2.au3"

_IrrStart()

local $nodeCamera = _IrrAddCamera(10,10,10, 0,0,0 )
local $nodeTest = _IrrAddTestSceneNode()
_IrrSetNodeMaterialTexture( $nodeTest, _IrrGetTexture(".\media\au3irr2_logo.jpg"), 0)
_IrrSetNodeMaterialFlag( $nodeTest, $IRR_EMF_LIGHTING, $IRR_OFF )

_IrrAddFlyCircleAnimator($nodeTest, 0, 0, 0, 5, 0.005)

WHILE _IrrRunning()
    _IrrBeginScene(0, 0, 0)
    _IrrDrawScene()
    _IrrEndScene()
WEND

_IrrStop()