au3Irr2 Function Reference
_IrrGetCameraTargetReturns array with coordinates of point in space that the camera is looking at.
#Include <au3Irrlicht2.au3>
_IrrGetCameraTarget($h_Camera)
Parameters
$h_Camera | Handle of a camera object |
Return Value
success: Array with three elements for X, Y, Z.failure: False
Remarks
None.
Related
_IrrSetCameraTarget, _IrrSetCameraUpAtRightAngle, _IrrSetCameraUpDirection, _IrrGetCameraOrientation, _IrrGetCameraUpDirection
Example
#include "au3Irrlicht2.au3"
_IrrStart()
_IrrAddTestSceneNode()
local $nodeCamera = _IrrAddFPSCamera()
_IrrSetNodePosition($nodeCamera, 0, 0, -50)
local $aTarget
WHILE _IrrRunning()
_IrrBeginScene(0, 0, 50)
$aTarget = _IrrGetCameraTarget($nodeCamera)
_IrrSetWindowCaption('Targeting: X: ' & int($aTarget[0]) & ' / Y: ' & int($aTarget[1]) & ' / Z: ' & int($aTarget[2]) )
_IrrDrawScene()
_IrrEndScene()
WEND
_IrrStop()