Function _IrrRevolveCamera

au3Irr2

au3Irr2 Function Reference

_IrrRevolveCamera

Revolve the camera using quaternion calculations.

#Include <au3Irrlicht2.au3>
_IrrRevolveCamera($h_Camera, $f_Yaw, $f_Pitch, $f_Roll, $f_Drive, $f_Strafe, $f_Elevate)

 

Parameters

$h_Camera Handle of a camera node.
$f_Yaw Affects turning left and right.
$f_Pitch Affects tilting up and down.
$f_Roll Affects rolling left and right.
$f_Drive Affects moving forwards and backward.
$f_Strafe Affects moving left and right.
$f_Elevate Affects moving up and down.

 

Return Value

Success: True
Failure: False

 

Remarks

This will help avoid gimbal lock associated with normal Rotations and is ideal for spacecraft and aircraft.

 

Related

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