AudioObject.PlayAfter Method

Audio Toolkit

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Plays the specified audio after the current has finished playing

Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)

Syntax

C#
public void PlayAfter(
	string audioID,
	double deltaDspTime = 0,
	float volume = 1f,
	float startTime = 0f
)

Parameters

audioID
Type: System..::..String
The audioID to be played.
deltaDspTime (Optional)
Type: System..::..Double
Optional delta time (high precsion DSP time), Default = 0.
volume (Optional)
Type: System..::..Single
The volume [Default = 0].
startTime (Optional)
Type: System..::..Single
The start time [Default = 0].

See Also