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| ClockStone Audio Toolkit for Unity - Documentation |
| AudioController..::..EqualPowerCrossfade Field |
| AudioController Class See Also Send Feedback |
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If enabled fading is adjusted in a way so that cross-fades should result in the same power during the time of fadeing
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)
Syntax
Remarks
Unfortunately not 100% correct as Unity uses unknown internal formulas for computing the volume.