AudioController.EqualPowerCrossfade Field

Audio Toolkit

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If enabled fading is adjusted in a way so that cross-fades should result in the same power during the time of fadeing

Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)

Syntax

C#
public bool EqualPowerCrossfade

Field Value

Type: Boolean

Remarks

Unfortunately not 100% correct as Unity uses unknown internal formulas for computing the volume.

See Also